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2 Commits

Author SHA1 Message Date
Dhruv Nair
02104ecb9f update 2024-11-19 09:49:13 +01:00
Dhruv Nair
38dacfc6cd update 2024-11-19 09:48:15 +01:00
688 changed files with 5050 additions and 62467 deletions

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@@ -34,7 +34,7 @@ jobs:
id: file_changes
uses: jitterbit/get-changed-files@v1
with:
format: "space-delimited"
format: 'space-delimited'
token: ${{ secrets.GITHUB_TOKEN }}
- name: Build Changed Docker Images
@@ -67,7 +67,6 @@ jobs:
- diffusers-pytorch-cuda
- diffusers-pytorch-compile-cuda
- diffusers-pytorch-xformers-cuda
- diffusers-pytorch-minimum-cuda
- diffusers-flax-cpu
- diffusers-flax-tpu
- diffusers-onnxruntime-cpu

View File

@@ -235,73 +235,15 @@ jobs:
run: |
pip install slack_sdk tabulate
python utils/log_reports.py >> $GITHUB_STEP_SUMMARY
torch_minimum_version_cuda_tests:
name: Torch Minimum Version CUDA Tests
runs-on:
group: aws-g4dn-2xlarge
container:
image: diffusers/diffusers-pytorch-minimum-cuda
options: --shm-size "16gb" --ipc host --gpus 0
defaults:
run:
shell: bash
steps:
- name: Checkout diffusers
uses: actions/checkout@v3
with:
fetch-depth: 2
- name: Install dependencies
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python -m uv pip install -e [quality,test]
python -m uv pip install peft@git+https://github.com/huggingface/peft.git
pip uninstall accelerate -y && python -m uv pip install -U accelerate@git+https://github.com/huggingface/accelerate.git
- name: Environment
run: |
python utils/print_env.py
- name: Run PyTorch CUDA tests
env:
HF_TOKEN: ${{ secrets.HF_TOKEN }}
# https://pytorch.org/docs/stable/notes/randomness.html#avoiding-nondeterministic-algorithms
CUBLAS_WORKSPACE_CONFIG: :16:8
run: |
python -m pytest -n 1 --max-worker-restart=0 --dist=loadfile \
-s -v -k "not Flax and not Onnx" \
--make-reports=tests_torch_minimum_version_cuda \
tests/models/test_modeling_common.py \
tests/pipelines/test_pipelines_common.py \
tests/pipelines/test_pipeline_utils.py \
tests/pipelines/test_pipelines.py \
tests/pipelines/test_pipelines_auto.py \
tests/schedulers/test_schedulers.py \
tests/others
- name: Failure short reports
if: ${{ failure() }}
run: |
cat reports/tests_torch_minimum_version_cuda_stats.txt
cat reports/tests_torch_minimum_version_cuda_failures_short.txt
- name: Test suite reports artifacts
if: ${{ always() }}
uses: actions/upload-artifact@v4
with:
name: torch_minimum_version_cuda_test_reports
path: reports
run_flax_tpu_tests:
name: Nightly Flax TPU Tests
runs-on:
group: gcp-ct5lp-hightpu-8t
runs-on: docker-tpu
if: github.event_name == 'schedule'
container:
image: diffusers/diffusers-flax-tpu
options: --shm-size "16gb" --ipc host --privileged ${{ vars.V5_LITEPOD_8_ENV}} -v /mnt/hf_cache:/mnt/hf_cache
options: --shm-size "16gb" --ipc host -v /mnt/hf_cache:/mnt/cache/ --privileged
defaults:
run:
shell: bash
@@ -405,68 +347,6 @@ jobs:
pip install slack_sdk tabulate
python utils/log_reports.py >> $GITHUB_STEP_SUMMARY
run_nightly_quantization_tests:
name: Torch quantization nightly tests
strategy:
fail-fast: false
max-parallel: 2
matrix:
config:
- backend: "bitsandbytes"
test_location: "bnb"
- backend: "gguf"
test_location: "gguf"
- backend: "torchao"
test_location: "torchao"
runs-on:
group: aws-g6e-xlarge-plus
container:
image: diffusers/diffusers-pytorch-cuda
options: --shm-size "20gb" --ipc host --gpus 0
steps:
- name: Checkout diffusers
uses: actions/checkout@v3
with:
fetch-depth: 2
- name: NVIDIA-SMI
run: nvidia-smi
- name: Install dependencies
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python -m uv pip install -e [quality,test]
python -m uv pip install -U ${{ matrix.config.backend }}
python -m uv pip install pytest-reportlog
- name: Environment
run: |
python utils/print_env.py
- name: ${{ matrix.config.backend }} quantization tests on GPU
env:
HF_TOKEN: ${{ secrets.DIFFUSERS_HF_HUB_READ_TOKEN }}
# https://pytorch.org/docs/stable/notes/randomness.html#avoiding-nondeterministic-algorithms
CUBLAS_WORKSPACE_CONFIG: :16:8
BIG_GPU_MEMORY: 40
run: |
python -m pytest -n 1 --max-worker-restart=0 --dist=loadfile \
--make-reports=tests_${{ matrix.config.backend }}_torch_cuda \
--report-log=tests_${{ matrix.config.backend }}_torch_cuda.log \
tests/quantization/${{ matrix.config.test_location }}
- name: Failure short reports
if: ${{ failure() }}
run: |
cat reports/tests_${{ matrix.config.backend }}_torch_cuda_stats.txt
cat reports/tests_${{ matrix.config.backend }}_torch_cuda_failures_short.txt
- name: Test suite reports artifacts
if: ${{ always() }}
uses: actions/upload-artifact@v4
with:
name: torch_cuda_${{ matrix.config.backend }}_reports
path: reports
- name: Generate Report and Notify Channel
if: always()
run: |
pip install slack_sdk tabulate
python utils/log_reports.py >> $GITHUB_STEP_SUMMARY
# M1 runner currently not well supported
# TODO: (Dhruv) add these back when we setup better testing for Apple Silicon
# run_nightly_tests_apple_m1:
@@ -581,4 +461,4 @@ jobs:
# if: always()
# run: |
# pip install slack_sdk tabulate
# python utils/log_reports.py >> $GITHUB_STEP_SUMMARY
# python utils/log_reports.py >> $GITHUB_STEP_SUMMARY

View File

@@ -0,0 +1,134 @@
name: Fast tests for PRs - PEFT backend
on:
pull_request:
branches:
- main
paths:
- "src/diffusers/**.py"
- "tests/**.py"
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
env:
DIFFUSERS_IS_CI: yes
OMP_NUM_THREADS: 4
MKL_NUM_THREADS: 4
PYTEST_TIMEOUT: 60
jobs:
check_code_quality:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- name: Set up Python
uses: actions/setup-python@v4
with:
python-version: "3.8"
- name: Install dependencies
run: |
python -m pip install --upgrade pip
pip install .[quality]
- name: Check quality
run: make quality
- name: Check if failure
if: ${{ failure() }}
run: |
echo "Quality check failed. Please ensure the right dependency versions are installed with 'pip install -e .[quality]' and run 'make style && make quality'" >> $GITHUB_STEP_SUMMARY
check_repository_consistency:
needs: check_code_quality
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- name: Set up Python
uses: actions/setup-python@v4
with:
python-version: "3.8"
- name: Install dependencies
run: |
python -m pip install --upgrade pip
pip install .[quality]
- name: Check repo consistency
run: |
python utils/check_copies.py
python utils/check_dummies.py
make deps_table_check_updated
- name: Check if failure
if: ${{ failure() }}
run: |
echo "Repo consistency check failed. Please ensure the right dependency versions are installed with 'pip install -e .[quality]' and run 'make fix-copies'" >> $GITHUB_STEP_SUMMARY
run_fast_tests:
needs: [check_code_quality, check_repository_consistency]
strategy:
fail-fast: false
matrix:
lib-versions: ["main", "latest"]
name: LoRA - ${{ matrix.lib-versions }}
runs-on:
group: aws-general-8-plus
container:
image: diffusers/diffusers-pytorch-cpu
options: --shm-size "16gb" --ipc host -v /mnt/hf_cache:/mnt/cache/
defaults:
run:
shell: bash
steps:
- name: Checkout diffusers
uses: actions/checkout@v3
with:
fetch-depth: 2
- name: Install dependencies
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python -m uv pip install -e [quality,test]
# TODO (sayakpaul, DN6): revisit `--no-deps`
if [ "${{ matrix.lib-versions }}" == "main" ]; then
python -m pip install -U peft@git+https://github.com/huggingface/peft.git --no-deps
python -m uv pip install -U transformers@git+https://github.com/huggingface/transformers.git --no-deps
pip uninstall accelerate -y && python -m uv pip install -U accelerate@git+https://github.com/huggingface/accelerate.git --no-deps
else
python -m uv pip install -U peft --no-deps
python -m uv pip install -U transformers accelerate --no-deps
fi
- name: Environment
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python utils/print_env.py
- name: Run fast PyTorch LoRA CPU tests with PEFT backend
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python -m pytest -n 4 --max-worker-restart=0 --dist=loadfile \
-s -v \
--make-reports=tests_${{ matrix.lib-versions }} \
tests/lora/
python -m pytest -n 4 --max-worker-restart=0 --dist=loadfile \
-s -v \
--make-reports=tests_models_lora_${{ matrix.lib-versions }} \
tests/models/ -k "lora"
- name: Failure short reports
if: ${{ failure() }}
run: |
cat reports/tests_${{ matrix.lib-versions }}_failures_short.txt
cat reports/tests_models_lora_${{ matrix.lib-versions }}_failures_short.txt
- name: Test suite reports artifacts
if: ${{ always() }}
uses: actions/upload-artifact@v4
with:
name: pr_${{ matrix.lib-versions }}_test_reports
path: reports

View File

@@ -234,68 +234,3 @@ jobs:
with:
name: pr_${{ matrix.config.report }}_test_reports
path: reports
run_lora_tests:
needs: [check_code_quality, check_repository_consistency]
strategy:
fail-fast: false
name: LoRA tests with PEFT main
runs-on:
group: aws-general-8-plus
container:
image: diffusers/diffusers-pytorch-cpu
options: --shm-size "16gb" --ipc host -v /mnt/hf_cache:/mnt/cache/
defaults:
run:
shell: bash
steps:
- name: Checkout diffusers
uses: actions/checkout@v3
with:
fetch-depth: 2
- name: Install dependencies
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python -m uv pip install -e [quality,test]
# TODO (sayakpaul, DN6): revisit `--no-deps`
python -m pip install -U peft@git+https://github.com/huggingface/peft.git --no-deps
python -m uv pip install -U transformers@git+https://github.com/huggingface/transformers.git --no-deps
python -m uv pip install -U tokenizers
pip uninstall accelerate -y && python -m uv pip install -U accelerate@git+https://github.com/huggingface/accelerate.git --no-deps
- name: Environment
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python utils/print_env.py
- name: Run fast PyTorch LoRA tests with PEFT
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python -m pytest -n 4 --max-worker-restart=0 --dist=loadfile \
-s -v \
--make-reports=tests_peft_main \
tests/lora/
python -m pytest -n 4 --max-worker-restart=0 --dist=loadfile \
-s -v \
--make-reports=tests_models_lora_peft_main \
tests/models/ -k "lora"
- name: Failure short reports
if: ${{ failure() }}
run: |
cat reports/tests_lora_failures_short.txt
cat reports/tests_models_lora_failures_short.txt
- name: Test suite reports artifacts
if: ${{ always() }}
uses: actions/upload-artifact@v4
with:
name: pr_main_test_reports
path: reports

View File

@@ -161,11 +161,10 @@ jobs:
flax_tpu_tests:
name: Flax TPU Tests
runs-on:
group: gcp-ct5lp-hightpu-8t
runs-on: docker-tpu
container:
image: diffusers/diffusers-flax-tpu
options: --shm-size "16gb" --ipc host --privileged ${{ vars.V5_LITEPOD_8_ENV}} -v /mnt/hf_cache:/mnt/hf_cache
options: --shm-size "16gb" --ipc host -v /mnt/cache/.cache/huggingface:/mnt/cache/ --privileged
defaults:
run:
shell: bash

View File

@@ -46,7 +46,7 @@ jobs:
shell: arch -arch arm64 bash {0}
run: |
${CONDA_RUN} python -m pip install --upgrade pip uv
${CONDA_RUN} python -m uv pip install -e ".[quality,test]"
${CONDA_RUN} python -m uv pip install -e [quality,test]
${CONDA_RUN} python -m uv pip install torch torchvision torchaudio
${CONDA_RUN} python -m uv pip install accelerate@git+https://github.com/huggingface/accelerate.git
${CONDA_RUN} python -m uv pip install transformers --upgrade

View File

@@ -68,7 +68,7 @@ jobs:
- name: Test installing diffusers and importing
run: |
pip install diffusers && pip uninstall diffusers -y
pip install -i https://test.pypi.org/simple/ diffusers
pip install -i https://testpypi.python.org/pypi diffusers
python -c "from diffusers import __version__; print(__version__)"
python -c "from diffusers import DiffusionPipeline; pipe = DiffusionPipeline.from_pretrained('fusing/unet-ldm-dummy-update'); pipe()"
python -c "from diffusers import DiffusionPipeline; pipe = DiffusionPipeline.from_pretrained('hf-internal-testing/tiny-stable-diffusion-pipe', safety_checker=None); pipe('ah suh du')"

View File

@@ -157,63 +157,6 @@ jobs:
name: torch_cuda_${{ matrix.module }}_test_reports
path: reports
torch_minimum_version_cuda_tests:
name: Torch Minimum Version CUDA Tests
runs-on:
group: aws-g4dn-2xlarge
container:
image: diffusers/diffusers-pytorch-minimum-cuda
options: --shm-size "16gb" --ipc host --gpus 0
defaults:
run:
shell: bash
steps:
- name: Checkout diffusers
uses: actions/checkout@v3
with:
fetch-depth: 2
- name: Install dependencies
run: |
python -m venv /opt/venv && export PATH="/opt/venv/bin:$PATH"
python -m uv pip install -e [quality,test]
python -m uv pip install peft@git+https://github.com/huggingface/peft.git
pip uninstall accelerate -y && python -m uv pip install -U accelerate@git+https://github.com/huggingface/accelerate.git
- name: Environment
run: |
python utils/print_env.py
- name: Run PyTorch CUDA tests
env:
HF_TOKEN: ${{ secrets.HF_TOKEN }}
# https://pytorch.org/docs/stable/notes/randomness.html#avoiding-nondeterministic-algorithms
CUBLAS_WORKSPACE_CONFIG: :16:8
run: |
python -m pytest -n 1 --max-worker-restart=0 --dist=loadfile \
-s -v -k "not Flax and not Onnx" \
--make-reports=tests_torch_minimum_cuda \
tests/models/test_modeling_common.py \
tests/pipelines/test_pipelines_common.py \
tests/pipelines/test_pipeline_utils.py \
tests/pipelines/test_pipelines.py \
tests/pipelines/test_pipelines_auto.py \
tests/schedulers/test_schedulers.py \
tests/others
- name: Failure short reports
if: ${{ failure() }}
run: |
cat reports/tests_torch_minimum_version_cuda_stats.txt
cat reports/tests_torch_minimum_version_cuda_failures_short.txt
- name: Test suite reports artifacts
if: ${{ always() }}
uses: actions/upload-artifact@v4
with:
name: torch_minimum_version_cuda_test_reports
path: reports
flax_tpu_tests:
name: Flax TPU Tests
runs-on: docker-tpu

View File

@@ -112,9 +112,9 @@ Check out the [Quickstart](https://huggingface.co/docs/diffusers/quicktour) to l
| **Documentation** | **What can I learn?** |
|---------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| [Tutorial](https://huggingface.co/docs/diffusers/tutorials/tutorial_overview) | A basic crash course for learning how to use the library's most important features like using models and schedulers to build your own diffusion system, and training your own diffusion model. |
| [Loading](https://huggingface.co/docs/diffusers/using-diffusers/loading) | Guides for how to load and configure all the components (pipelines, models, and schedulers) of the library, as well as how to use different schedulers. |
| [Pipelines for inference](https://huggingface.co/docs/diffusers/using-diffusers/overview_techniques) | Guides for how to use pipelines for different inference tasks, batched generation, controlling generated outputs and randomness, and how to contribute a pipeline to the library. |
| [Optimization](https://huggingface.co/docs/diffusers/optimization/fp16) | Guides for how to optimize your diffusion model to run faster and consume less memory. |
| [Loading](https://huggingface.co/docs/diffusers/using-diffusers/loading_overview) | Guides for how to load and configure all the components (pipelines, models, and schedulers) of the library, as well as how to use different schedulers. |
| [Pipelines for inference](https://huggingface.co/docs/diffusers/using-diffusers/pipeline_overview) | Guides for how to use pipelines for different inference tasks, batched generation, controlling generated outputs and randomness, and how to contribute a pipeline to the library. |
| [Optimization](https://huggingface.co/docs/diffusers/optimization/opt_overview) | Guides for how to optimize your diffusion model to run faster and consume less memory. |
| [Training](https://huggingface.co/docs/diffusers/training/overview) | Guides for how to train a diffusion model for different tasks with different training techniques. |
## Contribution

View File

@@ -1,53 +0,0 @@
FROM nvidia/cuda:12.1.0-runtime-ubuntu20.04
LABEL maintainer="Hugging Face"
LABEL repository="diffusers"
ENV DEBIAN_FRONTEND=noninteractive
ENV MINIMUM_SUPPORTED_TORCH_VERSION="2.1.0"
ENV MINIMUM_SUPPORTED_TORCHVISION_VERSION="0.16.0"
ENV MINIMUM_SUPPORTED_TORCHAUDIO_VERSION="2.1.0"
RUN apt-get -y update \
&& apt-get install -y software-properties-common \
&& add-apt-repository ppa:deadsnakes/ppa
RUN apt install -y bash \
build-essential \
git \
git-lfs \
curl \
ca-certificates \
libsndfile1-dev \
libgl1 \
python3.10 \
python3.10-dev \
python3-pip \
python3.10-venv && \
rm -rf /var/lib/apt/lists
# make sure to use venv
RUN python3.10 -m venv /opt/venv
ENV PATH="/opt/venv/bin:$PATH"
# pre-install the heavy dependencies (these can later be overridden by the deps from setup.py)
RUN python3.10 -m pip install --no-cache-dir --upgrade pip uv==0.1.11 && \
python3.10 -m uv pip install --no-cache-dir \
torch==$MINIMUM_SUPPORTED_TORCH_VERSION \
torchvision==$MINIMUM_SUPPORTED_TORCHVISION_VERSION \
torchaudio==$MINIMUM_SUPPORTED_TORCHAUDIO_VERSION \
invisible_watermark && \
python3.10 -m pip install --no-cache-dir \
accelerate \
datasets \
hf-doc-builder \
huggingface-hub \
hf_transfer \
Jinja2 \
librosa \
numpy==1.26.4 \
scipy \
tensorboard \
transformers \
hf_transfer
CMD ["/bin/bash"]

View File

@@ -48,7 +48,7 @@
- local: using-diffusers/inpaint
title: Inpainting
- local: using-diffusers/text-img2vid
title: Video generation
title: Text or image-to-video
- local: using-diffusers/depth2img
title: Depth-to-image
title: Generative tasks
@@ -157,10 +157,6 @@
title: Getting Started
- local: quantization/bitsandbytes
title: bitsandbytes
- local: quantization/gguf
title: gguf
- local: quantization/torchao
title: torchao
title: Quantization Methods
- sections:
- local: optimization/fp16
@@ -238,8 +234,6 @@
title: Textual Inversion
- local: api/loaders/unet
title: UNet
- local: api/loaders/transformer_sd3
title: SD3Transformer2D
- local: api/loaders/peft
title: PEFT
title: Loaders
@@ -258,8 +252,6 @@
title: SD3ControlNetModel
- local: api/models/controlnet_sparsectrl
title: SparseControlNetModel
- local: api/models/controlnet_union
title: ControlNetUnionModel
title: ControlNets
- sections:
- local: api/models/allegro_transformer3d
@@ -276,14 +268,10 @@
title: FluxTransformer2DModel
- local: api/models/hunyuan_transformer2d
title: HunyuanDiT2DModel
- local: api/models/hunyuan_video_transformer_3d
title: HunyuanVideoTransformer3DModel
- local: api/models/latte_transformer3d
title: LatteTransformer3DModel
- local: api/models/lumina_nextdit2d
title: LuminaNextDiT2DModel
- local: api/models/ltx_video_transformer3d
title: LTXVideoTransformer3DModel
- local: api/models/mochi_transformer3d
title: MochiTransformer3DModel
- local: api/models/pixart_transformer2d
@@ -292,8 +280,6 @@
title: PriorTransformer
- local: api/models/sd3_transformer2d
title: SD3Transformer2DModel
- local: api/models/sana_transformer2d
title: SanaTransformer2DModel
- local: api/models/stable_audio_transformer
title: StableAudioDiTModel
- local: api/models/transformer2d
@@ -324,16 +310,10 @@
title: AutoencoderKLAllegro
- local: api/models/autoencoderkl_cogvideox
title: AutoencoderKLCogVideoX
- local: api/models/autoencoder_kl_hunyuan_video
title: AutoencoderKLHunyuanVideo
- local: api/models/autoencoderkl_ltx_video
title: AutoencoderKLLTXVideo
- local: api/models/autoencoderkl_mochi
title: AutoencoderKLMochi
- local: api/models/asymmetricautoencoderkl
title: AsymmetricAutoencoderKL
- local: api/models/autoencoder_dc
title: AutoencoderDC
- local: api/models/consistency_decoder_vae
title: ConsistencyDecoderVAE
- local: api/models/autoencoder_oobleck
@@ -386,8 +366,6 @@
title: ControlNet-XS
- local: api/pipelines/controlnetxs_sdxl
title: ControlNet-XS with Stable Diffusion XL
- local: api/pipelines/controlnet_union
title: ControlNetUnion
- local: api/pipelines/dance_diffusion
title: Dance Diffusion
- local: api/pipelines/ddim
@@ -402,12 +380,8 @@
title: DiT
- local: api/pipelines/flux
title: Flux
- local: api/pipelines/control_flux_inpaint
title: FluxControlInpaint
- local: api/pipelines/hunyuandit
title: Hunyuan-DiT
- local: api/pipelines/hunyuan_video
title: HunyuanVideo
- local: api/pipelines/i2vgenxl
title: I2VGen-XL
- local: api/pipelines/pix2pix
@@ -428,8 +402,6 @@
title: Latte
- local: api/pipelines/ledits_pp
title: LEDITS++
- local: api/pipelines/ltx_video
title: LTXVideo
- local: api/pipelines/lumina
title: Lumina-T2X
- local: api/pipelines/marigold
@@ -450,8 +422,6 @@
title: PixArt-α
- local: api/pipelines/pixart_sigma
title: PixArt-Σ
- local: api/pipelines/sana
title: Sana
- local: api/pipelines/self_attention_guidance
title: Self-Attention Guidance
- local: api/pipelines/semantic_stable_diffusion

View File

@@ -15,135 +15,40 @@ specific language governing permissions and limitations under the License.
An attention processor is a class for applying different types of attention mechanisms.
## AttnProcessor
[[autodoc]] models.attention_processor.AttnProcessor
## AttnProcessor2_0
[[autodoc]] models.attention_processor.AttnProcessor2_0
## AttnAddedKVProcessor
[[autodoc]] models.attention_processor.AttnAddedKVProcessor
## AttnAddedKVProcessor2_0
[[autodoc]] models.attention_processor.AttnAddedKVProcessor2_0
[[autodoc]] models.attention_processor.AttnProcessorNPU
[[autodoc]] models.attention_processor.FusedAttnProcessor2_0
## Allegro
[[autodoc]] models.attention_processor.AllegroAttnProcessor2_0
## AuraFlow
[[autodoc]] models.attention_processor.AuraFlowAttnProcessor2_0
[[autodoc]] models.attention_processor.FusedAuraFlowAttnProcessor2_0
## CogVideoX
[[autodoc]] models.attention_processor.CogVideoXAttnProcessor2_0
[[autodoc]] models.attention_processor.FusedCogVideoXAttnProcessor2_0
## CrossFrameAttnProcessor
[[autodoc]] pipelines.text_to_video_synthesis.pipeline_text_to_video_zero.CrossFrameAttnProcessor
## Custom Diffusion
## CustomDiffusionAttnProcessor
[[autodoc]] models.attention_processor.CustomDiffusionAttnProcessor
## CustomDiffusionAttnProcessor2_0
[[autodoc]] models.attention_processor.CustomDiffusionAttnProcessor2_0
## CustomDiffusionXFormersAttnProcessor
[[autodoc]] models.attention_processor.CustomDiffusionXFormersAttnProcessor
## Flux
[[autodoc]] models.attention_processor.FluxAttnProcessor2_0
[[autodoc]] models.attention_processor.FusedFluxAttnProcessor2_0
[[autodoc]] models.attention_processor.FluxSingleAttnProcessor2_0
## Hunyuan
[[autodoc]] models.attention_processor.HunyuanAttnProcessor2_0
[[autodoc]] models.attention_processor.FusedHunyuanAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGHunyuanAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGCFGHunyuanAttnProcessor2_0
## IdentitySelfAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGIdentitySelfAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGCFGIdentitySelfAttnProcessor2_0
## IP-Adapter
[[autodoc]] models.attention_processor.IPAdapterAttnProcessor
[[autodoc]] models.attention_processor.IPAdapterAttnProcessor2_0
[[autodoc]] models.attention_processor.SD3IPAdapterJointAttnProcessor2_0
## JointAttnProcessor2_0
[[autodoc]] models.attention_processor.JointAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGJointAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGCFGJointAttnProcessor2_0
[[autodoc]] models.attention_processor.FusedJointAttnProcessor2_0
## LoRA
[[autodoc]] models.attention_processor.LoRAAttnProcessor
[[autodoc]] models.attention_processor.LoRAAttnProcessor2_0
[[autodoc]] models.attention_processor.LoRAAttnAddedKVProcessor
[[autodoc]] models.attention_processor.LoRAXFormersAttnProcessor
## Lumina-T2X
[[autodoc]] models.attention_processor.LuminaAttnProcessor2_0
## Mochi
[[autodoc]] models.attention_processor.MochiAttnProcessor2_0
[[autodoc]] models.attention_processor.MochiVaeAttnProcessor2_0
## Sana
[[autodoc]] models.attention_processor.SanaLinearAttnProcessor2_0
[[autodoc]] models.attention_processor.SanaMultiscaleAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGCFGSanaLinearAttnProcessor2_0
[[autodoc]] models.attention_processor.PAGIdentitySanaLinearAttnProcessor2_0
## Stable Audio
[[autodoc]] models.attention_processor.StableAudioAttnProcessor2_0
## FusedAttnProcessor2_0
[[autodoc]] models.attention_processor.FusedAttnProcessor2_0
## SlicedAttnProcessor
[[autodoc]] models.attention_processor.SlicedAttnProcessor
## SlicedAttnAddedKVProcessor
[[autodoc]] models.attention_processor.SlicedAttnAddedKVProcessor
## XFormersAttnProcessor
[[autodoc]] models.attention_processor.XFormersAttnProcessor
[[autodoc]] models.attention_processor.XFormersAttnAddedKVProcessor
## XLAFlashAttnProcessor2_0
[[autodoc]] models.attention_processor.XLAFlashAttnProcessor2_0
## AttnProcessorNPU
[[autodoc]] models.attention_processor.AttnProcessorNPU

View File

@@ -24,12 +24,6 @@ Learn how to load an IP-Adapter checkpoint and image in the IP-Adapter [loading]
[[autodoc]] loaders.ip_adapter.IPAdapterMixin
## SD3IPAdapterMixin
[[autodoc]] loaders.ip_adapter.SD3IPAdapterMixin
- all
- is_ip_adapter_active
## IPAdapterMaskProcessor
[[autodoc]] image_processor.IPAdapterMaskProcessor

View File

@@ -17,9 +17,6 @@ LoRA is a fast and lightweight training method that inserts and trains a signifi
- [`StableDiffusionLoraLoaderMixin`] provides functions for loading and unloading, fusing and unfusing, enabling and disabling, and more functions for managing LoRA weights. This class can be used with any model.
- [`StableDiffusionXLLoraLoaderMixin`] is a [Stable Diffusion (SDXL)](../../api/pipelines/stable_diffusion/stable_diffusion_xl) version of the [`StableDiffusionLoraLoaderMixin`] class for loading and saving LoRA weights. It can only be used with the SDXL model.
- [`SD3LoraLoaderMixin`] provides similar functions for [Stable Diffusion 3](https://huggingface.co/blog/sd3).
- [`FluxLoraLoaderMixin`] provides similar functions for [Flux](https://huggingface.co/docs/diffusers/main/en/api/pipelines/flux).
- [`CogVideoXLoraLoaderMixin`] provides similar functions for [CogVideoX](https://huggingface.co/docs/diffusers/main/en/api/pipelines/cogvideox).
- [`Mochi1LoraLoaderMixin`] provides similar functions for [Mochi](https://huggingface.co/docs/diffusers/main/en/api/pipelines/mochi).
- [`AmusedLoraLoaderMixin`] is for the [`AmusedPipeline`].
- [`LoraBaseMixin`] provides a base class with several utility methods to fuse, unfuse, unload, LoRAs and more.
@@ -41,18 +38,6 @@ To learn more about how to load LoRA weights, see the [LoRA](../../using-diffuse
[[autodoc]] loaders.lora_pipeline.SD3LoraLoaderMixin
## FluxLoraLoaderMixin
[[autodoc]] loaders.lora_pipeline.FluxLoraLoaderMixin
## CogVideoXLoraLoaderMixin
[[autodoc]] loaders.lora_pipeline.CogVideoXLoraLoaderMixin
## Mochi1LoraLoaderMixin
[[autodoc]] loaders.lora_pipeline.Mochi1LoraLoaderMixin
## AmusedLoraLoaderMixin
[[autodoc]] loaders.lora_pipeline.AmusedLoraLoaderMixin

View File

@@ -1,29 +0,0 @@
<!--Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# SD3Transformer2D
This class is useful when *only* loading weights into a [`SD3Transformer2DModel`]. If you need to load weights into the text encoder or a text encoder and SD3Transformer2DModel, check [`SD3LoraLoaderMixin`](lora#diffusers.loaders.SD3LoraLoaderMixin) class instead.
The [`SD3Transformer2DLoadersMixin`] class currently only loads IP-Adapter weights, but will be used in the future to save weights and load LoRAs.
<Tip>
To learn more about how to load LoRA weights, see the [LoRA](../../using-diffusers/loading_adapters#lora) loading guide.
</Tip>
## SD3Transformer2DLoadersMixin
[[autodoc]] loaders.transformer_sd3.SD3Transformer2DLoadersMixin
- all
- _load_ip_adapter_weights

View File

@@ -18,7 +18,7 @@ The model can be loaded with the following code snippet.
```python
from diffusers import AllegroTransformer3DModel
transformer = AllegroTransformer3DModel.from_pretrained("rhymes-ai/Allegro", subfolder="transformer", torch_dtype=torch.bfloat16).to("cuda")
vae = AllegroTransformer3DModel.from_pretrained("rhymes-ai/Allegro", subfolder="transformer", torch_dtype=torch.bfloat16).to("cuda")
```
## AllegroTransformer3DModel

View File

@@ -1,72 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License. -->
# AutoencoderDC
The 2D Autoencoder model used in [SANA](https://huggingface.co/papers/2410.10629) and introduced in [DCAE](https://huggingface.co/papers/2410.10733) by authors Junyu Chen\*, Han Cai\*, Junsong Chen, Enze Xie, Shang Yang, Haotian Tang, Muyang Li, Yao Lu, Song Han from MIT HAN Lab.
The abstract from the paper is:
*We present Deep Compression Autoencoder (DC-AE), a new family of autoencoder models for accelerating high-resolution diffusion models. Existing autoencoder models have demonstrated impressive results at a moderate spatial compression ratio (e.g., 8x), but fail to maintain satisfactory reconstruction accuracy for high spatial compression ratios (e.g., 64x). We address this challenge by introducing two key techniques: (1) Residual Autoencoding, where we design our models to learn residuals based on the space-to-channel transformed features to alleviate the optimization difficulty of high spatial-compression autoencoders; (2) Decoupled High-Resolution Adaptation, an efficient decoupled three-phases training strategy for mitigating the generalization penalty of high spatial-compression autoencoders. With these designs, we improve the autoencoder's spatial compression ratio up to 128 while maintaining the reconstruction quality. Applying our DC-AE to latent diffusion models, we achieve significant speedup without accuracy drop. For example, on ImageNet 512x512, our DC-AE provides 19.1x inference speedup and 17.9x training speedup on H100 GPU for UViT-H while achieving a better FID, compared with the widely used SD-VAE-f8 autoencoder. Our code is available at [this https URL](https://github.com/mit-han-lab/efficientvit).*
The following DCAE models are released and supported in Diffusers.
| Diffusers format | Original format |
|:----------------:|:---------------:|
| [`mit-han-lab/dc-ae-f32c32-sana-1.0-diffusers`](https://huggingface.co/mit-han-lab/dc-ae-f32c32-sana-1.0-diffusers) | [`mit-han-lab/dc-ae-f32c32-sana-1.0`](https://huggingface.co/mit-han-lab/dc-ae-f32c32-sana-1.0)
| [`mit-han-lab/dc-ae-f32c32-in-1.0-diffusers`](https://huggingface.co/mit-han-lab/dc-ae-f32c32-in-1.0-diffusers) | [`mit-han-lab/dc-ae-f32c32-in-1.0`](https://huggingface.co/mit-han-lab/dc-ae-f32c32-in-1.0)
| [`mit-han-lab/dc-ae-f32c32-mix-1.0-diffusers`](https://huggingface.co/mit-han-lab/dc-ae-f32c32-mix-1.0-diffusers) | [`mit-han-lab/dc-ae-f32c32-mix-1.0`](https://huggingface.co/mit-han-lab/dc-ae-f32c32-mix-1.0)
| [`mit-han-lab/dc-ae-f64c128-in-1.0-diffusers`](https://huggingface.co/mit-han-lab/dc-ae-f64c128-in-1.0-diffusers) | [`mit-han-lab/dc-ae-f64c128-in-1.0`](https://huggingface.co/mit-han-lab/dc-ae-f64c128-in-1.0)
| [`mit-han-lab/dc-ae-f64c128-mix-1.0-diffusers`](https://huggingface.co/mit-han-lab/dc-ae-f64c128-mix-1.0-diffusers) | [`mit-han-lab/dc-ae-f64c128-mix-1.0`](https://huggingface.co/mit-han-lab/dc-ae-f64c128-mix-1.0)
| [`mit-han-lab/dc-ae-f128c512-in-1.0-diffusers`](https://huggingface.co/mit-han-lab/dc-ae-f128c512-in-1.0-diffusers) | [`mit-han-lab/dc-ae-f128c512-in-1.0`](https://huggingface.co/mit-han-lab/dc-ae-f128c512-in-1.0)
| [`mit-han-lab/dc-ae-f128c512-mix-1.0-diffusers`](https://huggingface.co/mit-han-lab/dc-ae-f128c512-mix-1.0-diffusers) | [`mit-han-lab/dc-ae-f128c512-mix-1.0`](https://huggingface.co/mit-han-lab/dc-ae-f128c512-mix-1.0)
This model was contributed by [lawrence-cj](https://github.com/lawrence-cj).
Load a model in Diffusers format with [`~ModelMixin.from_pretrained`].
```python
from diffusers import AutoencoderDC
ae = AutoencoderDC.from_pretrained("mit-han-lab/dc-ae-f32c32-sana-1.0-diffusers", torch_dtype=torch.float32).to("cuda")
```
## Load a model in Diffusers via `from_single_file`
```python
from difusers import AutoencoderDC
ckpt_path = "https://huggingface.co/mit-han-lab/dc-ae-f32c32-sana-1.0/blob/main/model.safetensors"
model = AutoencoderDC.from_single_file(ckpt_path)
```
The `AutoencoderDC` model has `in` and `mix` single file checkpoint variants that have matching checkpoint keys, but use different scaling factors. It is not possible for Diffusers to automatically infer the correct config file to use with the model based on just the checkpoint and will default to configuring the model using the `mix` variant config file. To override the automatically determined config, please use the `config` argument when using single file loading with `in` variant checkpoints.
```python
from diffusers import AutoencoderDC
ckpt_path = "https://huggingface.co/mit-han-lab/dc-ae-f128c512-in-1.0/blob/main/model.safetensors"
model = AutoencoderDC.from_single_file(ckpt_path, config="mit-han-lab/dc-ae-f128c512-in-1.0-diffusers")
```
## AutoencoderDC
[[autodoc]] AutoencoderDC
- encode
- decode
- all
## DecoderOutput
[[autodoc]] models.autoencoders.vae.DecoderOutput

View File

@@ -1,32 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License. -->
# AutoencoderKLHunyuanVideo
The 3D variational autoencoder (VAE) model with KL loss used in [HunyuanVideo](https://github.com/Tencent/HunyuanVideo/), which was introduced in [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://huggingface.co/papers/2412.03603) by Tencent.
The model can be loaded with the following code snippet.
```python
from diffusers import AutoencoderKLHunyuanVideo
vae = AutoencoderKLHunyuanVideo.from_pretrained("hunyuanvideo-community/HunyuanVideo", subfolder="vae", torch_dtype=torch.float16)
```
## AutoencoderKLHunyuanVideo
[[autodoc]] AutoencoderKLHunyuanVideo
- decode
- all
## DecoderOutput
[[autodoc]] models.autoencoders.vae.DecoderOutput

View File

@@ -1,37 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License. -->
# AutoencoderKLLTXVideo
The 3D variational autoencoder (VAE) model with KL loss used in [LTX](https://huggingface.co/Lightricks/LTX-Video) was introduced by Lightricks.
The model can be loaded with the following code snippet.
```python
from diffusers import AutoencoderKLLTXVideo
vae = AutoencoderKLLTXVideo.from_pretrained("Lightricks/LTX-Video", subfolder="vae", torch_dtype=torch.float32).to("cuda")
```
## AutoencoderKLLTXVideo
[[autodoc]] AutoencoderKLLTXVideo
- decode
- encode
- all
## AutoencoderKLOutput
[[autodoc]] models.autoencoders.autoencoder_kl.AutoencoderKLOutput
## DecoderOutput
[[autodoc]] models.autoencoders.vae.DecoderOutput

View File

@@ -18,7 +18,7 @@ The model can be loaded with the following code snippet.
```python
from diffusers import CogVideoXTransformer3DModel
transformer = CogVideoXTransformer3DModel.from_pretrained("THUDM/CogVideoX-2b", subfolder="transformer", torch_dtype=torch.float16).to("cuda")
vae = CogVideoXTransformer3DModel.from_pretrained("THUDM/CogVideoX-2b", subfolder="transformer", torch_dtype=torch.float16).to("cuda")
```
## CogVideoXTransformer3DModel

View File

@@ -18,7 +18,7 @@ The model can be loaded with the following code snippet.
```python
from diffusers import CogView3PlusTransformer2DModel
transformer = CogView3PlusTransformer2DModel.from_pretrained("THUDM/CogView3Plus-3b", subfolder="transformer", torch_dtype=torch.bfloat16).to("cuda")
vae = CogView3PlusTransformer2DModel.from_pretrained("THUDM/CogView3Plus-3b", subfolder="transformer", torch_dtype=torch.bfloat16).to("cuda")
```
## CogView3PlusTransformer2DModel

View File

@@ -1,35 +0,0 @@
<!--Copyright 2024 The HuggingFace Team and The InstantX Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# ControlNetUnionModel
ControlNetUnionModel is an implementation of ControlNet for Stable Diffusion XL.
The ControlNet model was introduced in [ControlNetPlus](https://github.com/xinsir6/ControlNetPlus) by xinsir6. It supports multiple conditioning inputs without increasing computation.
*We design a new architecture that can support 10+ control types in condition text-to-image generation and can generate high resolution images visually comparable with midjourney. The network is based on the original ControlNet architecture, we propose two new modules to: 1 Extend the original ControlNet to support different image conditions using the same network parameter. 2 Support multiple conditions input without increasing computation offload, which is especially important for designers who want to edit image in detail, different conditions use the same condition encoder, without adding extra computations or parameters.*
## Loading
By default the [`ControlNetUnionModel`] should be loaded with [`~ModelMixin.from_pretrained`].
```py
from diffusers import StableDiffusionXLControlNetUnionPipeline, ControlNetUnionModel
controlnet = ControlNetUnionModel.from_pretrained("xinsir/controlnet-union-sdxl-1.0")
pipe = StableDiffusionXLControlNetUnionPipeline.from_pretrained("stabilityai/stable-diffusion-xl-base-1.0", controlnet=controlnet)
```
## ControlNetUnionModel
[[autodoc]] ControlNetUnionModel

View File

@@ -1,30 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License. -->
# HunyuanVideoTransformer3DModel
A Diffusion Transformer model for 3D video-like data was introduced in [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://huggingface.co/papers/2412.03603) by Tencent.
The model can be loaded with the following code snippet.
```python
from diffusers import HunyuanVideoTransformer3DModel
transformer = HunyuanVideoTransformer3DModel.from_pretrained("hunyuanvideo-community/HunyuanVideo", subfolder="transformer", torch_dtype=torch.bfloat16)
```
## HunyuanVideoTransformer3DModel
[[autodoc]] HunyuanVideoTransformer3DModel
## Transformer2DModelOutput
[[autodoc]] models.modeling_outputs.Transformer2DModelOutput

View File

@@ -1,30 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License. -->
# LTXVideoTransformer3DModel
A Diffusion Transformer model for 3D data from [LTX](https://huggingface.co/Lightricks/LTX-Video) was introduced by Lightricks.
The model can be loaded with the following code snippet.
```python
from diffusers import LTXVideoTransformer3DModel
transformer = LTXVideoTransformer3DModel.from_pretrained("Lightricks/LTX-Video", subfolder="transformer", torch_dtype=torch.bfloat16).to("cuda")
```
## LTXVideoTransformer3DModel
[[autodoc]] LTXVideoTransformer3DModel
## Transformer2DModelOutput
[[autodoc]] models.modeling_outputs.Transformer2DModelOutput

View File

@@ -18,7 +18,7 @@ The model can be loaded with the following code snippet.
```python
from diffusers import MochiTransformer3DModel
transformer = MochiTransformer3DModel.from_pretrained("genmo/mochi-1-preview", subfolder="transformer", torch_dtype=torch.float16).to("cuda")
vae = MochiTransformer3DModel.from_pretrained("genmo/mochi-1-preview", subfolder="transformer", torch_dtype=torch.float16).to("cuda")
```
## MochiTransformer3DModel

View File

@@ -1,34 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License. -->
# SanaTransformer2DModel
A Diffusion Transformer model for 2D data from [SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformers](https://huggingface.co/papers/2410.10629) was introduced from NVIDIA and MIT HAN Lab, by Enze Xie, Junsong Chen, Junyu Chen, Han Cai, Haotian Tang, Yujun Lin, Zhekai Zhang, Muyang Li, Ligeng Zhu, Yao Lu, Song Han.
The abstract from the paper is:
*We introduce Sana, a text-to-image framework that can efficiently generate images up to 4096×4096 resolution. Sana can synthesize high-resolution, high-quality images with strong text-image alignment at a remarkably fast speed, deployable on laptop GPU. Core designs include: (1) Deep compression autoencoder: unlike traditional AEs, which compress images only 8×, we trained an AE that can compress images 32×, effectively reducing the number of latent tokens. (2) Linear DiT: we replace all vanilla attention in DiT with linear attention, which is more efficient at high resolutions without sacrificing quality. (3) Decoder-only text encoder: we replaced T5 with modern decoder-only small LLM as the text encoder and designed complex human instruction with in-context learning to enhance the image-text alignment. (4) Efficient training and sampling: we propose Flow-DPM-Solver to reduce sampling steps, with efficient caption labeling and selection to accelerate convergence. As a result, Sana-0.6B is very competitive with modern giant diffusion model (e.g. Flux-12B), being 20 times smaller and 100+ times faster in measured throughput. Moreover, Sana-0.6B can be deployed on a 16GB laptop GPU, taking less than 1 second to generate a 1024×1024 resolution image. Sana enables content creation at low cost. Code and model will be publicly released.*
The model can be loaded with the following code snippet.
```python
from diffusers import SanaTransformer2DModel
transformer = SanaTransformer2DModel.from_pretrained("Efficient-Large-Model/Sana_1600M_1024px_BF16_diffusers", subfolder="transformer", torch_dtype=torch.bfloat16)
```
## SanaTransformer2DModel
[[autodoc]] SanaTransformer2DModel
## Transformer2DModelOutput
[[autodoc]] models.modeling_outputs.Transformer2DModelOutput

View File

@@ -19,55 +19,10 @@ The abstract from the paper is:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`AllegroPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, AllegroTransformer3DModel, AllegroPipeline
from diffusers.utils import export_to_video
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"rhymes-ai/Allegro",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = AllegroTransformer3DModel.from_pretrained(
"rhymes-ai/Allegro",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = AllegroPipeline.from_pretrained(
"rhymes-ai/Allegro",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = (
"A seaside harbor with bright sunlight and sparkling seawater, with many boats in the water. From an aerial view, "
"the boats vary in size and color, some moving and some stationary. Fishing boats in the water suggest that this "
"location might be a popular spot for docking fishing boats."
)
video = pipeline(prompt, guidance_scale=7.5, max_sequence_length=512).frames[0]
export_to_video(video, "harbor.mp4", fps=15)
```
## AllegroPipeline
[[autodoc]] AllegroPipeline

View File

@@ -803,7 +803,7 @@ FreeInit is not really free - the improved quality comes at the cost of extra co
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -22,7 +22,7 @@ You can find additional information about Attend-and-Excite on the [project page
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -37,7 +37,7 @@ During inference:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -60,7 +60,7 @@ The following example demonstrates how to construct good music and speech genera
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -12,7 +12,7 @@ specific language governing permissions and limitations under the License.
# AuraFlow
AuraFlow is inspired by [Stable Diffusion 3](../pipelines/stable_diffusion/stable_diffusion_3) and is by far the largest text-to-image generation model that comes with an Apache 2.0 license. This model achieves state-of-the-art results on the [GenEval](https://github.com/djghosh13/geneval) benchmark.
AuraFlow is inspired by [Stable Diffusion 3](../pipelines/stable_diffusion/stable_diffusion_3.md) and is by far the largest text-to-image generation model that comes with an Apache 2.0 license. This model achieves state-of-the-art results on the [GenEval](https://github.com/djghosh13/geneval) benchmark.
It was developed by the Fal team and more details about it can be found in [this blog post](https://blog.fal.ai/auraflow/).
@@ -22,73 +22,6 @@ AuraFlow can be quite expensive to run on consumer hardware devices. However, yo
</Tip>
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`AuraFlowPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, AuraFlowTransformer2DModel, AuraFlowPipeline
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"fal/AuraFlow",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = AuraFlowTransformer2DModel.from_pretrained(
"fal/AuraFlow",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = AuraFlowPipeline.from_pretrained(
"fal/AuraFlow",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "a tiny astronaut hatching from an egg on the moon"
image = pipeline(prompt).images[0]
image.save("auraflow.png")
```
Loading [GGUF checkpoints](https://huggingface.co/docs/diffusers/quantization/gguf) are also supported:
```py
import torch
from diffusers import (
AuraFlowPipeline,
GGUFQuantizationConfig,
AuraFlowTransformer2DModel,
)
transformer = AuraFlowTransformer2DModel.from_single_file(
"https://huggingface.co/city96/AuraFlow-v0.3-gguf/blob/main/aura_flow_0.3-Q2_K.gguf",
quantization_config=GGUFQuantizationConfig(compute_dtype=torch.bfloat16),
torch_dtype=torch.bfloat16,
)
pipeline = AuraFlowPipeline.from_pretrained(
"fal/AuraFlow-v0.3",
transformer=transformer,
torch_dtype=torch.bfloat16,
)
prompt = "a cute pony in a field of flowers"
image = pipeline(prompt).images[0]
image.save("auraflow.png")
```
## AuraFlowPipeline
[[autodoc]] AuraFlowPipeline

View File

@@ -25,7 +25,7 @@ The original codebase can be found at [salesforce/LAVIS](https://github.com/sale
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -23,24 +23,22 @@ The abstract from the paper is:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
This pipeline was contributed by [zRzRzRzRzRzRzR](https://github.com/zRzRzRzRzRzRzR). The original codebase can be found [here](https://huggingface.co/THUDM). The original weights can be found under [hf.co/THUDM](https://huggingface.co/THUDM).
There are three official CogVideoX checkpoints for text-to-video and video-to-video.
| checkpoints | recommended inference dtype |
|:---:|:---:|
|---|---|
| [`THUDM/CogVideoX-2b`](https://huggingface.co/THUDM/CogVideoX-2b) | torch.float16 |
| [`THUDM/CogVideoX-5b`](https://huggingface.co/THUDM/CogVideoX-5b) | torch.bfloat16 |
| [`THUDM/CogVideoX1.5-5b`](https://huggingface.co/THUDM/CogVideoX1.5-5b) | torch.bfloat16 |
There are two official CogVideoX checkpoints available for image-to-video.
| checkpoints | recommended inference dtype |
|:---:|:---:|
|---|---|
| [`THUDM/CogVideoX-5b-I2V`](https://huggingface.co/THUDM/CogVideoX-5b-I2V) | torch.bfloat16 |
| [`THUDM/CogVideoX-1.5-5b-I2V`](https://huggingface.co/THUDM/CogVideoX-1.5-5b-I2V) | torch.bfloat16 |
@@ -50,9 +48,8 @@ For the CogVideoX 1.5 series:
- Both T2V and I2V models support generation with 81 and 161 frames and work best at this value. Exporting videos at 16 FPS is recommended.
There are two official CogVideoX checkpoints that support pose controllable generation (by the [Alibaba-PAI](https://huggingface.co/alibaba-pai) team).
| checkpoints | recommended inference dtype |
|:---:|:---:|
|---|---|
| [`alibaba-pai/CogVideoX-Fun-V1.1-2b-Pose`](https://huggingface.co/alibaba-pai/CogVideoX-Fun-V1.1-2b-Pose) | torch.bfloat16 |
| [`alibaba-pai/CogVideoX-Fun-V1.1-5b-Pose`](https://huggingface.co/alibaba-pai/CogVideoX-Fun-V1.1-5b-Pose) | torch.bfloat16 |
@@ -112,46 +109,13 @@ CogVideoX-2b requires about 19 GB of GPU memory to decode 49 frames (6 seconds o
- With enabling cpu offloading and tiling, memory usage is `11 GB`
- `pipe.vae.enable_slicing()`
## Quantization
### Quantized inference
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
[torchao](https://github.com/pytorch/ao) and [optimum-quanto](https://github.com/huggingface/optimum-quanto/) can be used to quantize the text encoder, transformer and VAE modules to lower the memory requirements. This makes it possible to run the model on a free-tier T4 Colab or lower VRAM GPUs!
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`CogVideoXPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, CogVideoXTransformer3DModel, CogVideoXPipeline
from diffusers.utils import export_to_video
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"THUDM/CogVideoX-2b",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = CogVideoXTransformer3DModel.from_pretrained(
"THUDM/CogVideoX-2b",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = CogVideoXPipeline.from_pretrained(
"THUDM/CogVideoX-2b",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "A detailed wooden toy ship with intricately carved masts and sails is seen gliding smoothly over a plush, blue carpet that mimics the waves of the sea. The ship's hull is painted a rich brown, with tiny windows. The carpet, soft and textured, provides a perfect backdrop, resembling an oceanic expanse. Surrounding the ship are various other toys and children's items, hinting at a playful environment. The scene captures the innocence and imagination of childhood, with the toy ship's journey symbolizing endless adventures in a whimsical, indoor setting."
video = pipeline(prompt=prompt, guidance_scale=6, num_inference_steps=50).frames[0]
export_to_video(video, "ship.mp4", fps=8)
```
It is also worth noting that torchao quantization is fully compatible with [torch.compile](/optimization/torch2.0#torchcompile), which allows for much faster inference speed. Additionally, models can be serialized and stored in a quantized datatype to save disk space with torchao. Find examples and benchmarks in the gists below.
- [torchao](https://gist.github.com/a-r-r-o-w/4d9732d17412888c885480c6521a9897)
- [quanto](https://gist.github.com/a-r-r-o-w/31be62828b00a9292821b85c1017effa)
## CogVideoXPipeline

View File

@@ -23,7 +23,7 @@ The abstract from the paper is:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -1,89 +0,0 @@
<!--Copyright 2024 The HuggingFace Team, The Black Forest Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# FluxControlInpaint
FluxControlInpaintPipeline is an implementation of Inpainting for Flux.1 Depth/Canny models. It is a pipeline that allows you to inpaint images using the Flux.1 Depth/Canny models. The pipeline takes an image and a mask as input and returns the inpainted image.
FLUX.1 Depth and Canny [dev] is a 12 billion parameter rectified flow transformer capable of generating an image based on a text description while following the structure of a given input image. **This is not a ControlNet model**.
| Control type | Developer | Link |
| -------- | ---------- | ---- |
| Depth | [Black Forest Labs](https://huggingface.co/black-forest-labs) | [Link](https://huggingface.co/black-forest-labs/FLUX.1-Depth-dev) |
| Canny | [Black Forest Labs](https://huggingface.co/black-forest-labs) | [Link](https://huggingface.co/black-forest-labs/FLUX.1-Canny-dev) |
<Tip>
Flux can be quite expensive to run on consumer hardware devices. However, you can perform a suite of optimizations to run it faster and in a more memory-friendly manner. Check out [this section](https://huggingface.co/blog/sd3#memory-optimizations-for-sd3) for more details. Additionally, Flux can benefit from quantization for memory efficiency with a trade-off in inference latency. Refer to [this blog post](https://huggingface.co/blog/quanto-diffusers) to learn more. For an exhaustive list of resources, check out [this gist](https://gist.github.com/sayakpaul/b664605caf0aa3bf8585ab109dd5ac9c).
</Tip>
```python
import torch
from diffusers import FluxControlInpaintPipeline
from diffusers.models.transformers import FluxTransformer2DModel
from transformers import T5EncoderModel
from diffusers.utils import load_image, make_image_grid
from image_gen_aux import DepthPreprocessor # https://github.com/huggingface/image_gen_aux
from PIL import Image
import numpy as np
pipe = FluxControlInpaintPipeline.from_pretrained(
"black-forest-labs/FLUX.1-Depth-dev",
torch_dtype=torch.bfloat16,
)
# use following lines if you have GPU constraints
# ---------------------------------------------------------------
transformer = FluxTransformer2DModel.from_pretrained(
"sayakpaul/FLUX.1-Depth-dev-nf4", subfolder="transformer", torch_dtype=torch.bfloat16
)
text_encoder_2 = T5EncoderModel.from_pretrained(
"sayakpaul/FLUX.1-Depth-dev-nf4", subfolder="text_encoder_2", torch_dtype=torch.bfloat16
)
pipe.transformer = transformer
pipe.text_encoder_2 = text_encoder_2
pipe.enable_model_cpu_offload()
# ---------------------------------------------------------------
pipe.to("cuda")
prompt = "a blue robot singing opera with human-like expressions"
image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/robot.png")
head_mask = np.zeros_like(image)
head_mask[65:580,300:642] = 255
mask_image = Image.fromarray(head_mask)
processor = DepthPreprocessor.from_pretrained("LiheYoung/depth-anything-large-hf")
control_image = processor(image)[0].convert("RGB")
output = pipe(
prompt=prompt,
image=image,
control_image=control_image,
mask_image=mask_image,
num_inference_steps=30,
strength=0.9,
guidance_scale=10.0,
generator=torch.Generator().manual_seed(42),
).images[0]
make_image_grid([image, control_image, mask_image, output.resize(image.size)], rows=1, cols=4).save("output.png")
```
## FluxControlInpaintPipeline
[[autodoc]] FluxControlInpaintPipeline
- all
- __call__
## FluxPipelineOutput
[[autodoc]] pipelines.flux.pipeline_output.FluxPipelineOutput

View File

@@ -26,7 +26,7 @@ The original codebase can be found at [lllyasviel/ControlNet](https://github.com
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -42,7 +42,7 @@ XLabs ControlNets are also supported, which was contributed by the [XLabs team](
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -26,7 +26,7 @@ This code is implemented by Tencent Hunyuan Team. You can find pre-trained check
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -36,7 +36,7 @@ This controlnet code is mainly implemented by [The InstantX Team](https://huggin
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -32,7 +32,7 @@ If you don't see a checkpoint you're interested in, you can train your own SDXL
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -1,35 +0,0 @@
<!--Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# ControlNetUnion
ControlNetUnionModel is an implementation of ControlNet for Stable Diffusion XL.
The ControlNet model was introduced in [ControlNetPlus](https://github.com/xinsir6/ControlNetPlus) by xinsir6. It supports multiple conditioning inputs without increasing computation.
*We design a new architecture that can support 10+ control types in condition text-to-image generation and can generate high resolution images visually comparable with midjourney. The network is based on the original ControlNet architecture, we propose two new modules to: 1 Extend the original ControlNet to support different image conditions using the same network parameter. 2 Support multiple conditions input without increasing computation offload, which is especially important for designers who want to edit image in detail, different conditions use the same condition encoder, without adding extra computations or parameters.*
## StableDiffusionXLControlNetUnionPipeline
[[autodoc]] StableDiffusionXLControlNetUnionPipeline
- all
- __call__
## StableDiffusionXLControlNetUnionImg2ImgPipeline
[[autodoc]] StableDiffusionXLControlNetUnionImg2ImgPipeline
- all
- __call__
## StableDiffusionXLControlNetUnionInpaintPipeline
[[autodoc]] StableDiffusionXLControlNetUnionInpaintPipeline
- all
- __call__

View File

@@ -26,7 +26,7 @@ This model was contributed by [UmerHA](https://twitter.com/UmerHAdil). ❤️
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -32,7 +32,7 @@ This model was contributed by [UmerHA](https://twitter.com/UmerHAdil). ❤️
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -19,7 +19,7 @@ Dance Diffusion is the first in a suite of generative audio tools for producers
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -22,7 +22,7 @@ The original codebase can be found at [hohonathanho/diffusion](https://github.co
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -22,7 +22,7 @@ The original codebase can be found at [facebookresearch/dit](https://github.com/
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -22,20 +22,12 @@ Flux can be quite expensive to run on consumer hardware devices. However, you ca
</Tip>
Flux comes in the following variants:
Flux comes in two variants:
| model type | model id |
|:----------:|:--------:|
| Timestep-distilled | [`black-forest-labs/FLUX.1-schnell`](https://huggingface.co/black-forest-labs/FLUX.1-schnell) |
| Guidance-distilled | [`black-forest-labs/FLUX.1-dev`](https://huggingface.co/black-forest-labs/FLUX.1-dev) |
| Fill Inpainting/Outpainting (Guidance-distilled) | [`black-forest-labs/FLUX.1-Fill-dev`](https://huggingface.co/black-forest-labs/FLUX.1-Fill-dev) |
| Canny Control (Guidance-distilled) | [`black-forest-labs/FLUX.1-Canny-dev`](https://huggingface.co/black-forest-labs/FLUX.1-Canny-dev) |
| Depth Control (Guidance-distilled) | [`black-forest-labs/FLUX.1-Depth-dev`](https://huggingface.co/black-forest-labs/FLUX.1-Depth-dev) |
| Canny Control (LoRA) | [`black-forest-labs/FLUX.1-Canny-dev-lora`](https://huggingface.co/black-forest-labs/FLUX.1-Canny-dev-lora) |
| Depth Control (LoRA) | [`black-forest-labs/FLUX.1-Depth-dev-lora`](https://huggingface.co/black-forest-labs/FLUX.1-Depth-dev-lora) |
| Redux (Adapter) | [`black-forest-labs/FLUX.1-Redux-dev`](https://huggingface.co/black-forest-labs/FLUX.1-Redux-dev) |
* Timestep-distilled (`black-forest-labs/FLUX.1-schnell`)
* Guidance-distilled (`black-forest-labs/FLUX.1-dev`)
All checkpoints have different usage which we detail below.
Both checkpoints have slightly difference usage which we detail below.
### Timestep-distilled
@@ -85,232 +77,7 @@ out = pipe(
out.save("image.png")
```
### Fill Inpainting/Outpainting
* Flux Fill pipeline does not require `strength` as an input like regular inpainting pipelines.
* It supports both inpainting and outpainting.
```python
import torch
from diffusers import FluxFillPipeline
from diffusers.utils import load_image
image = load_image("https://huggingface.co/datasets/YiYiXu/testing-images/resolve/main/cup.png")
mask = load_image("https://huggingface.co/datasets/YiYiXu/testing-images/resolve/main/cup_mask.png")
repo_id = "black-forest-labs/FLUX.1-Fill-dev"
pipe = FluxFillPipeline.from_pretrained(repo_id, torch_dtype=torch.bfloat16).to("cuda")
image = pipe(
prompt="a white paper cup",
image=image,
mask_image=mask,
height=1632,
width=1232,
max_sequence_length=512,
generator=torch.Generator("cpu").manual_seed(0)
).images[0]
image.save(f"output.png")
```
### Canny Control
**Note:** `black-forest-labs/Flux.1-Canny-dev` is _not_ a [`ControlNetModel`] model. ControlNet models are a separate component from the UNet/Transformer whose residuals are added to the actual underlying model. Canny Control is an alternate architecture that achieves effectively the same results as a ControlNet model would, by using channel-wise concatenation with input control condition and ensuring the transformer learns structure control by following the condition as closely as possible.
```python
# !pip install -U controlnet-aux
import torch
from controlnet_aux import CannyDetector
from diffusers import FluxControlPipeline
from diffusers.utils import load_image
pipe = FluxControlPipeline.from_pretrained("black-forest-labs/FLUX.1-Canny-dev", torch_dtype=torch.bfloat16).to("cuda")
prompt = "A robot made of exotic candies and chocolates of different kinds. The background is filled with confetti and celebratory gifts."
control_image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/robot.png")
processor = CannyDetector()
control_image = processor(control_image, low_threshold=50, high_threshold=200, detect_resolution=1024, image_resolution=1024)
image = pipe(
prompt=prompt,
control_image=control_image,
height=1024,
width=1024,
num_inference_steps=50,
guidance_scale=30.0,
).images[0]
image.save("output.png")
```
Canny Control is also possible with a LoRA variant of this condition. The usage is as follows:
```python
# !pip install -U controlnet-aux
import torch
from controlnet_aux import CannyDetector
from diffusers import FluxControlPipeline
from diffusers.utils import load_image
pipe = FluxControlPipeline.from_pretrained("black-forest-labs/FLUX.1-dev", torch_dtype=torch.bfloat16).to("cuda")
pipe.load_lora_weights("black-forest-labs/FLUX.1-Canny-dev-lora")
prompt = "A robot made of exotic candies and chocolates of different kinds. The background is filled with confetti and celebratory gifts."
control_image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/robot.png")
processor = CannyDetector()
control_image = processor(control_image, low_threshold=50, high_threshold=200, detect_resolution=1024, image_resolution=1024)
image = pipe(
prompt=prompt,
control_image=control_image,
height=1024,
width=1024,
num_inference_steps=50,
guidance_scale=30.0,
).images[0]
image.save("output.png")
```
### Depth Control
**Note:** `black-forest-labs/Flux.1-Depth-dev` is _not_ a ControlNet model. [`ControlNetModel`] models are a separate component from the UNet/Transformer whose residuals are added to the actual underlying model. Depth Control is an alternate architecture that achieves effectively the same results as a ControlNet model would, by using channel-wise concatenation with input control condition and ensuring the transformer learns structure control by following the condition as closely as possible.
```python
# !pip install git+https://github.com/huggingface/image_gen_aux
import torch
from diffusers import FluxControlPipeline, FluxTransformer2DModel
from diffusers.utils import load_image
from image_gen_aux import DepthPreprocessor
pipe = FluxControlPipeline.from_pretrained("black-forest-labs/FLUX.1-Depth-dev", torch_dtype=torch.bfloat16).to("cuda")
prompt = "A robot made of exotic candies and chocolates of different kinds. The background is filled with confetti and celebratory gifts."
control_image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/robot.png")
processor = DepthPreprocessor.from_pretrained("LiheYoung/depth-anything-large-hf")
control_image = processor(control_image)[0].convert("RGB")
image = pipe(
prompt=prompt,
control_image=control_image,
height=1024,
width=1024,
num_inference_steps=30,
guidance_scale=10.0,
generator=torch.Generator().manual_seed(42),
).images[0]
image.save("output.png")
```
Depth Control is also possible with a LoRA variant of this condition. The usage is as follows:
```python
# !pip install git+https://github.com/huggingface/image_gen_aux
import torch
from diffusers import FluxControlPipeline, FluxTransformer2DModel
from diffusers.utils import load_image
from image_gen_aux import DepthPreprocessor
pipe = FluxControlPipeline.from_pretrained("black-forest-labs/FLUX.1-dev", torch_dtype=torch.bfloat16).to("cuda")
pipe.load_lora_weights("black-forest-labs/FLUX.1-Depth-dev-lora")
prompt = "A robot made of exotic candies and chocolates of different kinds. The background is filled with confetti and celebratory gifts."
control_image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/robot.png")
processor = DepthPreprocessor.from_pretrained("LiheYoung/depth-anything-large-hf")
control_image = processor(control_image)[0].convert("RGB")
image = pipe(
prompt=prompt,
control_image=control_image,
height=1024,
width=1024,
num_inference_steps=30,
guidance_scale=10.0,
generator=torch.Generator().manual_seed(42),
).images[0]
image.save("output.png")
```
### Redux
* Flux Redux pipeline is an adapter for FLUX.1 base models. It can be used with both flux-dev and flux-schnell, for image-to-image generation.
* You can first use the `FluxPriorReduxPipeline` to get the `prompt_embeds` and `pooled_prompt_embeds`, and then feed them into the `FluxPipeline` for image-to-image generation.
* When use `FluxPriorReduxPipeline` with a base pipeline, you can set `text_encoder=None` and `text_encoder_2=None` in the base pipeline, in order to save VRAM.
```python
import torch
from diffusers import FluxPriorReduxPipeline, FluxPipeline
from diffusers.utils import load_image
device = "cuda"
dtype = torch.bfloat16
repo_redux = "black-forest-labs/FLUX.1-Redux-dev"
repo_base = "black-forest-labs/FLUX.1-dev"
pipe_prior_redux = FluxPriorReduxPipeline.from_pretrained(repo_redux, torch_dtype=dtype).to(device)
pipe = FluxPipeline.from_pretrained(
repo_base,
text_encoder=None,
text_encoder_2=None,
torch_dtype=torch.bfloat16
).to(device)
image = load_image("https://huggingface.co/datasets/YiYiXu/testing-images/resolve/main/style_ziggy/img5.png")
pipe_prior_output = pipe_prior_redux(image)
images = pipe(
guidance_scale=2.5,
num_inference_steps=50,
generator=torch.Generator("cpu").manual_seed(0),
**pipe_prior_output,
).images
images[0].save("flux-redux.png")
```
## Combining Flux Turbo LoRAs with Flux Control, Fill, and Redux
We can combine Flux Turbo LoRAs with Flux Control and other pipelines like Fill and Redux to enable few-steps' inference. The example below shows how to do that for Flux Control LoRA for depth and turbo LoRA from [`ByteDance/Hyper-SD`](https://hf.co/ByteDance/Hyper-SD).
```py
from diffusers import FluxControlPipeline
from image_gen_aux import DepthPreprocessor
from diffusers.utils import load_image
from huggingface_hub import hf_hub_download
import torch
control_pipe = FluxControlPipeline.from_pretrained("black-forest-labs/FLUX.1-dev", torch_dtype=torch.bfloat16)
control_pipe.load_lora_weights("black-forest-labs/FLUX.1-Depth-dev-lora", adapter_name="depth")
control_pipe.load_lora_weights(
hf_hub_download("ByteDance/Hyper-SD", "Hyper-FLUX.1-dev-8steps-lora.safetensors"), adapter_name="hyper-sd"
)
control_pipe.set_adapters(["depth", "hyper-sd"], adapter_weights=[0.85, 0.125])
control_pipe.enable_model_cpu_offload()
prompt = "A robot made of exotic candies and chocolates of different kinds. The background is filled with confetti and celebratory gifts."
control_image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/robot.png")
processor = DepthPreprocessor.from_pretrained("LiheYoung/depth-anything-large-hf")
control_image = processor(control_image)[0].convert("RGB")
image = control_pipe(
prompt=prompt,
control_image=control_image,
height=1024,
width=1024,
num_inference_steps=8,
guidance_scale=10.0,
generator=torch.Generator().manual_seed(42),
).images[0]
image.save("output.png")
```
## Note about `unload_lora_weights()` when using Flux LoRAs
When unloading the Control LoRA weights, call `pipe.unload_lora_weights(reset_to_overwritten_params=True)` to reset the `pipe.transformer` completely back to its original form. The resultant pipeline can then be used with methods like [`DiffusionPipeline.from_pipe`]. More details about this argument are available in [this PR](https://github.com/huggingface/diffusers/pull/10397).
## Running FP16 inference
Flux can generate high-quality images with FP16 (i.e. to accelerate inference on Turing/Volta GPUs) but produces different outputs compared to FP32/BF16. The issue is that some activations in the text encoders have to be clipped when running in FP16, which affects the overall image. Forcing text encoders to run with FP32 inference thus removes this output difference. See [here](https://github.com/huggingface/diffusers/pull/9097#issuecomment-2272292516) for details.
FP16 inference code:
@@ -338,46 +105,6 @@ out = pipe(
out.save("image.png")
```
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`FluxPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, FluxTransformer2DModel, FluxPipeline
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="text_encoder_2",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = FluxPipeline.from_pretrained(
"black-forest-labs/FLUX.1-dev",
text_encoder_2=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "a tiny astronaut hatching from an egg on the moon"
image = pipeline(prompt, guidance_scale=3.5, height=768, width=1360, num_inference_steps=50).images[0]
image.save("flux.png")
```
## Single File Loading for the `FluxTransformer2DModel`
The `FluxTransformer2DModel` supports loading checkpoints in the original format shipped by Black Forest Labs. This is also useful when trying to load finetunes or quantized versions of the models that have been published by the community.
@@ -461,27 +188,3 @@ image.save("flux-fp8-dev.png")
[[autodoc]] FluxControlNetImg2ImgPipeline
- all
- __call__
## FluxControlPipeline
[[autodoc]] FluxControlPipeline
- all
- __call__
## FluxControlImg2ImgPipeline
[[autodoc]] FluxControlImg2ImgPipeline
- all
- __call__
## FluxPriorReduxPipeline
[[autodoc]] FluxPriorReduxPipeline
- all
- __call__
## FluxFillPipeline
[[autodoc]] FluxFillPipeline
- all
- __call__

View File

@@ -1,74 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License. -->
# HunyuanVideo
[HunyuanVideo](https://www.arxiv.org/abs/2412.03603) by Tencent.
*Recent advancements in video generation have significantly impacted daily life for both individuals and industries. However, the leading video generation models remain closed-source, resulting in a notable performance gap between industry capabilities and those available to the public. In this report, we introduce HunyuanVideo, an innovative open-source video foundation model that demonstrates performance in video generation comparable to, or even surpassing, that of leading closed-source models. HunyuanVideo encompasses a comprehensive framework that integrates several key elements, including data curation, advanced architectural design, progressive model scaling and training, and an efficient infrastructure tailored for large-scale model training and inference. As a result, we successfully trained a video generative model with over 13 billion parameters, making it the largest among all open-source models. We conducted extensive experiments and implemented a series of targeted designs to ensure high visual quality, motion dynamics, text-video alignment, and advanced filming techniques. According to evaluations by professionals, HunyuanVideo outperforms previous state-of-the-art models, including Runway Gen-3, Luma 1.6, and three top-performing Chinese video generative models. By releasing the code for the foundation model and its applications, we aim to bridge the gap between closed-source and open-source communities. This initiative will empower individuals within the community to experiment with their ideas, fostering a more dynamic and vibrant video generation ecosystem. The code is publicly available at [this https URL](https://github.com/tencent/HunyuanVideo).*
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
Recommendations for inference:
- Both text encoders should be in `torch.float16`.
- Transformer should be in `torch.bfloat16`.
- VAE should be in `torch.float16`.
- `num_frames` should be of the form `4 * k + 1`, for example `49` or `129`.
- For smaller resolution videos, try lower values of `shift` (between `2.0` to `5.0`) in the [Scheduler](https://huggingface.co/docs/diffusers/main/en/api/schedulers/flow_match_euler_discrete#diffusers.FlowMatchEulerDiscreteScheduler.shift). For larger resolution images, try higher values (between `7.0` and `12.0`). The default value is `7.0` for HunyuanVideo.
- For more information about supported resolutions and other details, please refer to the original repository [here](https://github.com/Tencent/HunyuanVideo/).
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`HunyuanVideoPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, HunyuanVideoTransformer3DModel, HunyuanVideoPipeline
from diffusers.utils import export_to_video
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = HunyuanVideoTransformer3DModel.from_pretrained(
"hunyuanvideo-community/HunyuanVideo",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.bfloat16,
)
pipeline = HunyuanVideoPipeline.from_pretrained(
"hunyuanvideo-community/HunyuanVideo",
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "A cat walks on the grass, realistic style."
video = pipeline(prompt=prompt, num_frames=61, num_inference_steps=30).frames[0]
export_to_video(video, "cat.mp4", fps=15)
```
## HunyuanVideoPipeline
[[autodoc]] HunyuanVideoPipeline
- all
- __call__
## HunyuanVideoPipelineOutput
[[autodoc]] pipelines.hunyuan_video.pipeline_output.HunyuanVideoPipelineOutput

View File

@@ -30,7 +30,7 @@ HunyuanDiT has the following components:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -22,7 +22,7 @@ The original codebase can be found [here](https://github.com/ali-vilab/i2vgen-xl
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines. Also, to know more about reducing the memory usage of this pipeline, refer to the ["Reduce memory usage"] section [here](../../using-diffusers/svd#reduce-memory-usage).
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines. Also, to know more about reducing the memory usage of this pipeline, refer to the ["Reduce memory usage"] section [here](../../using-diffusers/svd#reduce-memory-usage).
</Tip>

View File

@@ -25,7 +25,7 @@ Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community)
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -32,7 +32,7 @@ Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community)
<Tip>
Make sure to check out the schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -25,7 +25,7 @@ Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community)
<Tip>
Make sure to check out the schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -22,7 +22,7 @@ The original codebase can be found at [CompVis/latent-diffusion](https://github.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -28,7 +28,7 @@ This pipeline was contributed by [maxin-cn](https://github.com/maxin-cn). The or
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
@@ -70,47 +70,6 @@ Without torch.compile(): Average inference time: 16.246 seconds.
With torch.compile(): Average inference time: 14.573 seconds.
```
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`LattePipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, LatteTransformer3DModel, LattePipeline
from diffusers.utils import export_to_gif
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"maxin-cn/Latte-1",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = LatteTransformer3DModel.from_pretrained(
"maxin-cn/Latte-1",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = LattePipeline.from_pretrained(
"maxin-cn/Latte-1",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "A small cactus with a happy face in the Sahara desert."
video = pipeline(prompt).frames[0]
export_to_gif(video, "latte.gif")
```
## LattePipeline
[[autodoc]] LattePipeline

View File

@@ -1,197 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License. -->
# LTX Video
[LTX Video](https://huggingface.co/Lightricks/LTX-Video) is the first DiT-based video generation model capable of generating high-quality videos in real-time. It produces 24 FPS videos at a 768x512 resolution faster than they can be watched. Trained on a large-scale dataset of diverse videos, the model generates high-resolution videos with realistic and varied content. We provide a model for both text-to-video as well as image + text-to-video usecases.
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
Available models:
| Model name | Recommended dtype |
|:-------------:|:-----------------:|
| [`LTX Video 0.9.0`](https://huggingface.co/Lightricks/LTX-Video/blob/main/ltx-video-2b-v0.9.safetensors) | `torch.bfloat16` |
| [`LTX Video 0.9.1`](https://huggingface.co/Lightricks/LTX-Video/blob/main/ltx-video-2b-v0.9.1.safetensors) | `torch.bfloat16` |
Note: The recommended dtype is for the transformer component. The VAE and text encoders can be either `torch.float32`, `torch.bfloat16` or `torch.float16` but the recommended dtype is `torch.bfloat16` as used in the original repository.
## Loading Single Files
Loading the original LTX Video checkpoints is also possible with [`~ModelMixin.from_single_file`]. We recommend using `from_single_file` for the Lightricks series of models, as they plan to release multiple models in the future in the single file format.
```python
import torch
from diffusers import AutoencoderKLLTXVideo, LTXImageToVideoPipeline, LTXVideoTransformer3DModel
# `single_file_url` could also be https://huggingface.co/Lightricks/LTX-Video/ltx-video-2b-v0.9.1.safetensors
single_file_url = "https://huggingface.co/Lightricks/LTX-Video/ltx-video-2b-v0.9.safetensors"
transformer = LTXVideoTransformer3DModel.from_single_file(
single_file_url, torch_dtype=torch.bfloat16
)
vae = AutoencoderKLLTXVideo.from_single_file(single_file_url, torch_dtype=torch.bfloat16)
pipe = LTXImageToVideoPipeline.from_pretrained(
"Lightricks/LTX-Video", transformer=transformer, vae=vae, torch_dtype=torch.bfloat16
)
# ... inference code ...
```
Alternatively, the pipeline can be used to load the weights with [`~FromSingleFileMixin.from_single_file`].
```python
import torch
from diffusers import LTXImageToVideoPipeline
from transformers import T5EncoderModel, T5Tokenizer
single_file_url = "https://huggingface.co/Lightricks/LTX-Video/ltx-video-2b-v0.9.safetensors"
text_encoder = T5EncoderModel.from_pretrained(
"Lightricks/LTX-Video", subfolder="text_encoder", torch_dtype=torch.bfloat16
)
tokenizer = T5Tokenizer.from_pretrained(
"Lightricks/LTX-Video", subfolder="tokenizer", torch_dtype=torch.bfloat16
)
pipe = LTXImageToVideoPipeline.from_single_file(
single_file_url, text_encoder=text_encoder, tokenizer=tokenizer, torch_dtype=torch.bfloat16
)
```
Loading [LTX GGUF checkpoints](https://huggingface.co/city96/LTX-Video-gguf) are also supported:
```py
import torch
from diffusers.utils import export_to_video
from diffusers import LTXPipeline, LTXVideoTransformer3DModel, GGUFQuantizationConfig
ckpt_path = (
"https://huggingface.co/city96/LTX-Video-gguf/blob/main/ltx-video-2b-v0.9-Q3_K_S.gguf"
)
transformer = LTXVideoTransformer3DModel.from_single_file(
ckpt_path,
quantization_config=GGUFQuantizationConfig(compute_dtype=torch.bfloat16),
torch_dtype=torch.bfloat16,
)
pipe = LTXPipeline.from_pretrained(
"Lightricks/LTX-Video",
transformer=transformer,
torch_dtype=torch.bfloat16,
)
pipe.enable_model_cpu_offload()
prompt = "A woman with long brown hair and light skin smiles at another woman with long blonde hair. The woman with brown hair wears a black jacket and has a small, barely noticeable mole on her right cheek. The camera angle is a close-up, focused on the woman with brown hair's face. The lighting is warm and natural, likely from the setting sun, casting a soft glow on the scene. The scene appears to be real-life footage"
negative_prompt = "worst quality, inconsistent motion, blurry, jittery, distorted"
video = pipe(
prompt=prompt,
negative_prompt=negative_prompt,
width=704,
height=480,
num_frames=161,
num_inference_steps=50,
).frames[0]
export_to_video(video, "output_gguf_ltx.mp4", fps=24)
```
Make sure to read the [documentation on GGUF](../../quantization/gguf) to learn more about our GGUF support.
<!-- TODO(aryan): Update this when official weights are supported -->
Loading and running inference with [LTX Video 0.9.1](https://huggingface.co/Lightricks/LTX-Video/blob/main/ltx-video-2b-v0.9.1.safetensors) weights.
```python
import torch
from diffusers import LTXPipeline
from diffusers.utils import export_to_video
pipe = LTXPipeline.from_pretrained("a-r-r-o-w/LTX-Video-0.9.1-diffusers", torch_dtype=torch.bfloat16)
pipe.to("cuda")
prompt = "A woman with long brown hair and light skin smiles at another woman with long blonde hair. The woman with brown hair wears a black jacket and has a small, barely noticeable mole on her right cheek. The camera angle is a close-up, focused on the woman with brown hair's face. The lighting is warm and natural, likely from the setting sun, casting a soft glow on the scene. The scene appears to be real-life footage"
negative_prompt = "worst quality, inconsistent motion, blurry, jittery, distorted"
video = pipe(
prompt=prompt,
negative_prompt=negative_prompt,
width=768,
height=512,
num_frames=161,
decode_timestep=0.03,
decode_noise_scale=0.025,
num_inference_steps=50,
).frames[0]
export_to_video(video, "output.mp4", fps=24)
```
Refer to [this section](https://huggingface.co/docs/diffusers/main/en/api/pipelines/cogvideox#memory-optimization) to learn more about optimizing memory consumption.
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`LTXPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, LTXVideoTransformer3DModel, LTXPipeline
from diffusers.utils import export_to_video
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"Lightricks/LTX-Video",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = LTXVideoTransformer3DModel.from_pretrained(
"Lightricks/LTX-Video",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = LTXPipeline.from_pretrained(
"Lightricks/LTX-Video",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "A detailed wooden toy ship with intricately carved masts and sails is seen gliding smoothly over a plush, blue carpet that mimics the waves of the sea. The ship's hull is painted a rich brown, with tiny windows. The carpet, soft and textured, provides a perfect backdrop, resembling an oceanic expanse. Surrounding the ship are various other toys and children's items, hinting at a playful environment. The scene captures the innocence and imagination of childhood, with the toy ship's journey symbolizing endless adventures in a whimsical, indoor setting."
video = pipeline(prompt=prompt, num_frames=161, num_inference_steps=50).frames[0]
export_to_video(video, "ship.mp4", fps=24)
```
## LTXPipeline
[[autodoc]] LTXPipeline
- all
- __call__
## LTXImageToVideoPipeline
[[autodoc]] LTXImageToVideoPipeline
- all
- __call__
## LTXPipelineOutput
[[autodoc]] pipelines.ltx.pipeline_output.LTXPipelineOutput

View File

@@ -47,7 +47,7 @@ This pipeline was contributed by [PommesPeter](https://github.com/PommesPeter).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
@@ -82,46 +82,6 @@ pipeline.vae.decode = torch.compile(pipeline.vae.decode, mode="max-autotune", fu
image = pipeline(prompt="Upper body of a young woman in a Victorian-era outfit with brass goggles and leather straps. Background shows an industrial revolution cityscape with smoky skies and tall, metal structures").images[0]
```
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`LuminaText2ImgPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, Transformer2DModel, LuminaText2ImgPipeline
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"Alpha-VLLM/Lumina-Next-SFT-diffusers",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = Transformer2DModel.from_pretrained(
"Alpha-VLLM/Lumina-Next-SFT-diffusers",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = LuminaText2ImgPipeline.from_pretrained(
"Alpha-VLLM/Lumina-Next-SFT-diffusers",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "a tiny astronaut hatching from an egg on the moon"
image = pipeline(prompt).images[0]
image.save("lumina.png")
```
## LuminaText2ImgPipeline
[[autodoc]] LuminaText2ImgPipeline

View File

@@ -43,7 +43,7 @@ The original checkpoints can be found under the [PRS-ETH](https://huggingface.co
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines. Also, to know more about reducing the memory usage of this pipeline, refer to the ["Reduce memory usage"] section [here](../../using-diffusers/svd#reduce-memory-usage).
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines. Also, to know more about reducing the memory usage of this pipeline, refer to the ["Reduce memory usage"] section [here](../../using-diffusers/svd#reduce-memory-usage).
</Tip>

View File

@@ -13,257 +13,18 @@
# limitations under the License.
-->
# Mochi 1 Preview
# Mochi
> [!TIP]
> Only a research preview of the model weights is available at the moment.
[Mochi 1](https://huggingface.co/genmo/mochi-1-preview) is a video generation model by Genmo with a strong focus on prompt adherence and motion quality. The model features a 10B parameter Asmmetric Diffusion Transformer (AsymmDiT) architecture, and uses non-square QKV and output projection layers to reduce inference memory requirements. A single T5-XXL model is used to encode prompts.
[Mochi 1 Preview](https://huggingface.co/genmo/mochi-1-preview) from Genmo.
*Mochi 1 preview is an open state-of-the-art video generation model with high-fidelity motion and strong prompt adherence in preliminary evaluation. This model dramatically closes the gap between closed and open video generation systems. The model is released under a permissive Apache 2.0 license.*
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`MochiPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, MochiTransformer3DModel, MochiPipeline
from diffusers.utils import export_to_video
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"genmo/mochi-1-preview",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = MochiTransformer3DModel.from_pretrained(
"genmo/mochi-1-preview",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = MochiPipeline.from_pretrained(
"genmo/mochi-1-preview",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
video = pipeline(
"Close-up of a cats eye, with the galaxy reflected in the cats eye. Ultra high resolution 4k.",
num_inference_steps=28,
guidance_scale=3.5
).frames[0]
export_to_video(video, "cat.mp4")
```
## Generating videos with Mochi-1 Preview
The following example will download the full precision `mochi-1-preview` weights and produce the highest quality results but will require at least 42GB VRAM to run.
```python
import torch
from diffusers import MochiPipeline
from diffusers.utils import export_to_video
pipe = MochiPipeline.from_pretrained("genmo/mochi-1-preview")
# Enable memory savings
pipe.enable_model_cpu_offload()
pipe.enable_vae_tiling()
prompt = "Close-up of a chameleon's eye, with its scaly skin changing color. Ultra high resolution 4k."
with torch.autocast("cuda", torch.bfloat16, cache_enabled=False):
frames = pipe(prompt, num_frames=85).frames[0]
export_to_video(frames, "mochi.mp4", fps=30)
```
## Using a lower precision variant to save memory
The following example will use the `bfloat16` variant of the model and requires 22GB VRAM to run. There is a slight drop in the quality of the generated video as a result.
```python
import torch
from diffusers import MochiPipeline
from diffusers.utils import export_to_video
pipe = MochiPipeline.from_pretrained("genmo/mochi-1-preview", variant="bf16", torch_dtype=torch.bfloat16)
# Enable memory savings
pipe.enable_model_cpu_offload()
pipe.enable_vae_tiling()
prompt = "Close-up of a chameleon's eye, with its scaly skin changing color. Ultra high resolution 4k."
frames = pipe(prompt, num_frames=85).frames[0]
export_to_video(frames, "mochi.mp4", fps=30)
```
## Reproducing the results from the Genmo Mochi repo
The [Genmo Mochi implementation](https://github.com/genmoai/mochi/tree/main) uses different precision values for each stage in the inference process. The text encoder and VAE use `torch.float32`, while the DiT uses `torch.bfloat16` with the [attention kernel](https://pytorch.org/docs/stable/generated/torch.nn.attention.sdpa_kernel.html#torch.nn.attention.sdpa_kernel) set to `EFFICIENT_ATTENTION`. Diffusers pipelines currently do not support setting different `dtypes` for different stages of the pipeline. In order to run inference in the same way as the the original implementation, please refer to the following example.
<Tip>
The original Mochi implementation zeros out empty prompts. However, enabling this option and placing the entire pipeline under autocast can lead to numerical overflows with the T5 text encoder.
When enabling `force_zeros_for_empty_prompt`, it is recommended to run the text encoding step outside the autocast context in full precision.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
<Tip>
Decoding the latents in full precision is very memory intensive. You will need at least 70GB VRAM to generate the 163 frames in this example. To reduce memory, either reduce the number of frames or run the decoding step in `torch.bfloat16`.
</Tip>
```python
import torch
from torch.nn.attention import SDPBackend, sdpa_kernel
from diffusers import MochiPipeline
from diffusers.utils import export_to_video
from diffusers.video_processor import VideoProcessor
pipe = MochiPipeline.from_pretrained("genmo/mochi-1-preview", force_zeros_for_empty_prompt=True)
pipe.enable_vae_tiling()
pipe.enable_model_cpu_offload()
prompt = "An aerial shot of a parade of elephants walking across the African savannah. The camera showcases the herd and the surrounding landscape."
with torch.no_grad():
prompt_embeds, prompt_attention_mask, negative_prompt_embeds, negative_prompt_attention_mask = (
pipe.encode_prompt(prompt=prompt)
)
with torch.autocast("cuda", torch.bfloat16):
with sdpa_kernel(SDPBackend.EFFICIENT_ATTENTION):
frames = pipe(
prompt_embeds=prompt_embeds,
prompt_attention_mask=prompt_attention_mask,
negative_prompt_embeds=negative_prompt_embeds,
negative_prompt_attention_mask=negative_prompt_attention_mask,
guidance_scale=4.5,
num_inference_steps=64,
height=480,
width=848,
num_frames=163,
generator=torch.Generator("cuda").manual_seed(0),
output_type="latent",
return_dict=False,
)[0]
video_processor = VideoProcessor(vae_scale_factor=8)
has_latents_mean = hasattr(pipe.vae.config, "latents_mean") and pipe.vae.config.latents_mean is not None
has_latents_std = hasattr(pipe.vae.config, "latents_std") and pipe.vae.config.latents_std is not None
if has_latents_mean and has_latents_std:
latents_mean = (
torch.tensor(pipe.vae.config.latents_mean).view(1, 12, 1, 1, 1).to(frames.device, frames.dtype)
)
latents_std = (
torch.tensor(pipe.vae.config.latents_std).view(1, 12, 1, 1, 1).to(frames.device, frames.dtype)
)
frames = frames * latents_std / pipe.vae.config.scaling_factor + latents_mean
else:
frames = frames / pipe.vae.config.scaling_factor
with torch.no_grad():
video = pipe.vae.decode(frames.to(pipe.vae.dtype), return_dict=False)[0]
video = video_processor.postprocess_video(video)[0]
export_to_video(video, "mochi.mp4", fps=30)
```
## Running inference with multiple GPUs
It is possible to split the large Mochi transformer across multiple GPUs using the `device_map` and `max_memory` options in `from_pretrained`. In the following example we split the model across two GPUs, each with 24GB of VRAM.
```python
import torch
from diffusers import MochiPipeline, MochiTransformer3DModel
from diffusers.utils import export_to_video
model_id = "genmo/mochi-1-preview"
transformer = MochiTransformer3DModel.from_pretrained(
model_id,
subfolder="transformer",
device_map="auto",
max_memory={0: "24GB", 1: "24GB"}
)
pipe = MochiPipeline.from_pretrained(model_id, transformer=transformer)
pipe.enable_model_cpu_offload()
pipe.enable_vae_tiling()
with torch.autocast(device_type="cuda", dtype=torch.bfloat16, cache_enabled=False):
frames = pipe(
prompt="Close-up of a chameleon's eye, with its scaly skin changing color. Ultra high resolution 4k.",
negative_prompt="",
height=480,
width=848,
num_frames=85,
num_inference_steps=50,
guidance_scale=4.5,
num_videos_per_prompt=1,
generator=torch.Generator(device="cuda").manual_seed(0),
max_sequence_length=256,
output_type="pil",
).frames[0]
export_to_video(frames, "output.mp4", fps=30)
```
## Using single file loading with the Mochi Transformer
You can use `from_single_file` to load the Mochi transformer in its original format.
<Tip>
Diffusers currently doesn't support using the FP8 scaled versions of the Mochi single file checkpoints.
</Tip>
```python
import torch
from diffusers import MochiPipeline, MochiTransformer3DModel
from diffusers.utils import export_to_video
model_id = "genmo/mochi-1-preview"
ckpt_path = "https://huggingface.co/Comfy-Org/mochi_preview_repackaged/blob/main/split_files/diffusion_models/mochi_preview_bf16.safetensors"
transformer = MochiTransformer3DModel.from_pretrained(ckpt_path, torch_dtype=torch.bfloat16)
pipe = MochiPipeline.from_pretrained(model_id, transformer=transformer)
pipe.enable_model_cpu_offload()
pipe.enable_vae_tiling()
with torch.autocast(device_type="cuda", dtype=torch.bfloat16, cache_enabled=False):
frames = pipe(
prompt="Close-up of a chameleon's eye, with its scaly skin changing color. Ultra high resolution 4k.",
negative_prompt="",
height=480,
width=848,
num_frames=85,
num_inference_steps=50,
guidance_scale=4.5,
num_videos_per_prompt=1,
generator=torch.Generator(device="cuda").manual_seed(0),
max_sequence_length=256,
output_type="pil",
).frames[0]
export_to_video(frames, "output.mp4", fps=30)
```
## MochiPipeline
[[autodoc]] MochiPipeline

View File

@@ -42,7 +42,7 @@ During inference:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -48,11 +48,6 @@ Since RegEx is supported as a way for matching layer identifiers, it is crucial
- all
- __call__
## StableDiffusionPAGInpaintPipeline
[[autodoc]] StableDiffusionPAGInpaintPipeline
- all
- __call__
## StableDiffusionPAGPipeline
[[autodoc]] StableDiffusionPAGPipeline
- all
@@ -101,10 +96,6 @@ Since RegEx is supported as a way for matching layer identifiers, it is crucial
- all
- __call__
## StableDiffusion3PAGImg2ImgPipeline
[[autodoc]] StableDiffusion3PAGImg2ImgPipeline
- all
- __call__
## PixArtSigmaPAGPipeline
[[autodoc]] PixArtSigmaPAGPipeline

View File

@@ -26,7 +26,7 @@ Paint by Example is supported by the official [Fantasy-Studio/Paint-by-Example](
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -37,7 +37,7 @@ But with circular padding, the right and the left parts are matching (`circular_
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -22,7 +22,7 @@ You can find additional information about InstructPix2Pix on the [project page](
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -31,7 +31,7 @@ Some notes about this pipeline:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -1,107 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License. -->
# SanaPipeline
[SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformers](https://huggingface.co/papers/2410.10629) from NVIDIA and MIT HAN Lab, by Enze Xie, Junsong Chen, Junyu Chen, Han Cai, Haotian Tang, Yujun Lin, Zhekai Zhang, Muyang Li, Ligeng Zhu, Yao Lu, Song Han.
The abstract from the paper is:
*We introduce Sana, a text-to-image framework that can efficiently generate images up to 4096×4096 resolution. Sana can synthesize high-resolution, high-quality images with strong text-image alignment at a remarkably fast speed, deployable on laptop GPU. Core designs include: (1) Deep compression autoencoder: unlike traditional AEs, which compress images only 8×, we trained an AE that can compress images 32×, effectively reducing the number of latent tokens. (2) Linear DiT: we replace all vanilla attention in DiT with linear attention, which is more efficient at high resolutions without sacrificing quality. (3) Decoder-only text encoder: we replaced T5 with modern decoder-only small LLM as the text encoder and designed complex human instruction with in-context learning to enhance the image-text alignment. (4) Efficient training and sampling: we propose Flow-DPM-Solver to reduce sampling steps, with efficient caption labeling and selection to accelerate convergence. As a result, Sana-0.6B is very competitive with modern giant diffusion model (e.g. Flux-12B), being 20 times smaller and 100+ times faster in measured throughput. Moreover, Sana-0.6B can be deployed on a 16GB laptop GPU, taking less than 1 second to generate a 1024×1024 resolution image. Sana enables content creation at low cost. Code and model will be publicly released.*
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
This pipeline was contributed by [lawrence-cj](https://github.com/lawrence-cj) and [chenjy2003](https://github.com/chenjy2003). The original codebase can be found [here](https://github.com/NVlabs/Sana). The original weights can be found under [hf.co/Efficient-Large-Model](https://huggingface.co/Efficient-Large-Model).
Available models:
| Model | Recommended dtype |
|:-----:|:-----------------:|
| [`Efficient-Large-Model/Sana_1600M_1024px_BF16_diffusers`](https://huggingface.co/Efficient-Large-Model/Sana_1600M_1024px_BF16_diffusers) | `torch.bfloat16` |
| [`Efficient-Large-Model/Sana_1600M_1024px_diffusers`](https://huggingface.co/Efficient-Large-Model/Sana_1600M_1024px_diffusers) | `torch.float16` |
| [`Efficient-Large-Model/Sana_1600M_1024px_MultiLing_diffusers`](https://huggingface.co/Efficient-Large-Model/Sana_1600M_1024px_MultiLing_diffusers) | `torch.float16` |
| [`Efficient-Large-Model/Sana_1600M_512px_diffusers`](https://huggingface.co/Efficient-Large-Model/Sana_1600M_512px_diffusers) | `torch.float16` |
| [`Efficient-Large-Model/Sana_1600M_512px_MultiLing_diffusers`](https://huggingface.co/Efficient-Large-Model/Sana_1600M_512px_MultiLing_diffusers) | `torch.float16` |
| [`Efficient-Large-Model/Sana_600M_1024px_diffusers`](https://huggingface.co/Efficient-Large-Model/Sana_600M_1024px_diffusers) | `torch.float16` |
| [`Efficient-Large-Model/Sana_600M_512px_diffusers`](https://huggingface.co/Efficient-Large-Model/Sana_600M_512px_diffusers) | `torch.float16` |
Refer to [this](https://huggingface.co/collections/Efficient-Large-Model/sana-673efba2a57ed99843f11f9e) collection for more information.
Note: The recommended dtype mentioned is for the transformer weights. The text encoder and VAE weights must stay in `torch.bfloat16` or `torch.float32` for the model to work correctly. Please refer to the inference example below to see how to load the model with the recommended dtype.
<Tip>
Make sure to pass the `variant` argument for downloaded checkpoints to use lower disk space. Set it to `"fp16"` for models with recommended dtype as `torch.float16`, and `"bf16"` for models with recommended dtype as `torch.bfloat16`. By default, `torch.float32` weights are downloaded, which use twice the amount of disk storage. Additionally, `torch.float32` weights can be downcasted on-the-fly by specifying the `torch_dtype` argument. Read about it in the [docs](https://huggingface.co/docs/diffusers/v0.31.0/en/api/pipelines/overview#diffusers.DiffusionPipeline.from_pretrained).
</Tip>
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`SanaPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, SanaTransformer2DModel, SanaPipeline
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, AutoModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = AutoModel.from_pretrained(
"Efficient-Large-Model/Sana_1600M_1024px_diffusers",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = SanaTransformer2DModel.from_pretrained(
"Efficient-Large-Model/Sana_1600M_1024px_diffusers",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = SanaPipeline.from_pretrained(
"Efficient-Large-Model/Sana_1600M_1024px_diffusers",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "a tiny astronaut hatching from an egg on the moon"
image = pipeline(prompt).images[0]
image.save("sana.png")
```
## SanaPipeline
[[autodoc]] SanaPipeline
- all
- __call__
## SanaPAGPipeline
[[autodoc]] SanaPAGPipeline
- all
- __call__
## SanaPipelineOutput
[[autodoc]] pipelines.sana.pipeline_output.SanaPipelineOutput

View File

@@ -22,7 +22,7 @@ You can find additional information about Self-Attention Guidance on the [projec
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -21,7 +21,7 @@ The abstract from the paper is:
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -19,7 +19,7 @@ The original codebase can be found at [openai/shap-e](https://github.com/openai/
<Tip>
See the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
See the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -35,57 +35,6 @@ During inference:
* The _quality_ of the generated audio sample can be controlled by the `num_inference_steps` argument; higher steps give higher quality audio at the expense of slower inference.
* Multiple waveforms can be generated in one go: set `num_waveforms_per_prompt` to a value greater than 1 to enable. Automatic scoring will be performed between the generated waveforms and prompt text, and the audios ranked from best to worst accordingly.
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`StableAudioPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, StableAudioDiTModel, StableAudioPipeline
from diffusers.utils import export_to_video
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"stabilityai/stable-audio-open-1.0",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = StableAudioDiTModel.from_pretrained(
"stabilityai/stable-audio-open-1.0",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = StableAudioPipeline.from_pretrained(
"stabilityai/stable-audio-open-1.0",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "The sound of a hammer hitting a wooden surface."
negative_prompt = "Low quality."
audio = pipeline(
prompt,
negative_prompt=negative_prompt,
num_inference_steps=200,
audio_end_in_s=10.0,
num_waveforms_per_prompt=3,
generator=generator,
).audios
output = audio[0].T.float().cpu().numpy()
sf.write("hammer.wav", output, pipeline.vae.sampling_rate)
```
## StableAudioPipeline
[[autodoc]] StableAudioPipeline

View File

@@ -59,76 +59,9 @@ image.save("sd3_hello_world.png")
- [`stabilityai/stable-diffusion-3.5-large`](https://huggingface.co/stabilityai/stable-diffusion-3-5-large)
- [`stabilityai/stable-diffusion-3.5-large-turbo`](https://huggingface.co/stabilityai/stable-diffusion-3-5-large-turbo)
## Image Prompting with IP-Adapters
An IP-Adapter lets you prompt SD3 with images, in addition to the text prompt. This is especially useful when describing complex concepts that are difficult to articulate through text alone and you have reference images. To load and use an IP-Adapter, you need:
- `image_encoder`: Pre-trained vision model used to obtain image features, usually a CLIP image encoder.
- `feature_extractor`: Image processor that prepares the input image for the chosen `image_encoder`.
- `ip_adapter_id`: Checkpoint containing parameters of image cross attention layers and image projection.
IP-Adapters are trained for a specific model architecture, so they also work in finetuned variations of the base model. You can use the [`~SD3IPAdapterMixin.set_ip_adapter_scale`] function to adjust how strongly the output aligns with the image prompt. The higher the value, the more closely the model follows the image prompt. A default value of 0.5 is typically a good balance, ensuring the model considers both the text and image prompts equally.
```python
import torch
from PIL import Image
from diffusers import StableDiffusion3Pipeline
from transformers import SiglipVisionModel, SiglipImageProcessor
image_encoder_id = "google/siglip-so400m-patch14-384"
ip_adapter_id = "InstantX/SD3.5-Large-IP-Adapter"
feature_extractor = SiglipImageProcessor.from_pretrained(
image_encoder_id,
torch_dtype=torch.float16
)
image_encoder = SiglipVisionModel.from_pretrained(
image_encoder_id,
torch_dtype=torch.float16
).to( "cuda")
pipe = StableDiffusion3Pipeline.from_pretrained(
"stabilityai/stable-diffusion-3.5-large",
torch_dtype=torch.float16,
feature_extractor=feature_extractor,
image_encoder=image_encoder,
).to("cuda")
pipe.load_ip_adapter(ip_adapter_id)
pipe.set_ip_adapter_scale(0.6)
ref_img = Image.open("image.jpg").convert('RGB')
image = pipe(
width=1024,
height=1024,
prompt="a cat",
negative_prompt="lowres, low quality, worst quality",
num_inference_steps=24,
guidance_scale=5.0,
ip_adapter_image=ref_img
).images[0]
image.save("result.jpg")
```
<div class="justify-center">
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/sd3_ip_adapter_example.png"/>
<figcaption class="mt-2 text-sm text-center text-gray-500">IP-Adapter examples with prompt "a cat"</figcaption>
</div>
<Tip>
Check out [IP-Adapter](../../../using-diffusers/ip_adapter) to learn more about how IP-Adapters work.
</Tip>
## Memory Optimisations for SD3
SD3 uses three text encoders, one of which is the very large T5-XXL model. This makes it challenging to run the model on GPUs with less than 24GB of VRAM, even when using `fp16` precision. The following section outlines a few memory optimizations in Diffusers that make it easier to run SD3 on low resource hardware.
SD3 uses three text encoders, one if which is the very large T5-XXL model. This makes it challenging to run the model on GPUs with less than 24GB of VRAM, even when using `fp16` precision. The following section outlines a few memory optimizations in Diffusers that make it easier to run SD3 on low resource hardware.
### Running Inference with Model Offloading
@@ -268,46 +201,6 @@ image.save("sd3_hello_world.png")
Check out the full script [here](https://gist.github.com/sayakpaul/508d89d7aad4f454900813da5d42ca97).
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`StableDiffusion3Pipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, SD3Transformer2DModel, StableDiffusion3Pipeline
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"stabilityai/stable-diffusion-3.5-large",
subfolder="text_encoder_3",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = SD3Transformer2DModel.from_pretrained(
"stabilityai/stable-diffusion-3.5-large",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = StableDiffusion3Pipeline.from_pretrained(
"stabilityai/stable-diffusion-3.5-large",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "a tiny astronaut hatching from an egg on the moon"
image = pipeline(prompt, num_inference_steps=28, guidance_scale=7.0).images[0]
image.save("sd3.png")
```
## Using Long Prompts with the T5 Text Encoder
By default, the T5 Text Encoder prompt uses a maximum sequence length of `256`. This can be adjusted by setting the `max_sequence_length` to accept fewer or more tokens. Keep in mind that longer sequences require additional resources and result in longer generation times, such as during batch inference.

View File

@@ -97,7 +97,7 @@ image
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -175,7 +175,7 @@ Check out the [Text or image-to-video](text-img2vid) guide for more details abou
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -284,7 +284,7 @@ You can filter out some available DreamBooth-trained models with [this link](htt
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -19,7 +19,7 @@ You can find lucidrains' DALL-E 2 recreation at [lucidrains/DALLE2-pytorch](http
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -192,7 +192,7 @@ print(final_prompt)
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -30,7 +30,7 @@ The script to run the model is available [here](https://github.com/huggingface/d
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>

View File

@@ -28,13 +28,6 @@ Learn how to quantize models in the [Quantization](../quantization/overview) gui
[[autodoc]] BitsAndBytesConfig
## GGUFQuantizationConfig
[[autodoc]] GGUFQuantizationConfig
## TorchAoConfig
[[autodoc]] TorchAoConfig
## DiffusersQuantizer
[[autodoc]] quantizers.base.DiffusersQuantizer

View File

@@ -79,8 +79,4 @@ Happy exploring, and thank you for being part of the Diffusers community!
<td><a href="https://github.com/Netwrck/stable-diffusion-server"> Stable Diffusion Server </a></td>
<td>A server configured for Inpainting/Generation/img2img with one stable diffusion model</td>
</tr>
<tr style="border-top: 2px solid black">
<td><a href="https://github.com/suzukimain/auto_diffusers"> Model Search </a></td>
<td>Search models on Civitai and Hugging Face</td>
</tr>
</table>

View File

@@ -181,7 +181,7 @@ Then we load the [v1-5 checkpoint](https://huggingface.co/stable-diffusion-v1-5/
```python
model_ckpt_1_5 = "stable-diffusion-v1-5/stable-diffusion-v1-5"
sd_pipeline_1_5 = StableDiffusionPipeline.from_pretrained(model_ckpt_1_5, torch_dtype=torch.float16).to("cuda")
sd_pipeline_1_5 = StableDiffusionPipeline.from_pretrained(model_ckpt_1_5, torch_dtype=weight_dtype).to(device)
images_1_5 = sd_pipeline_1_5(prompts, num_images_per_prompt=1, generator=generator, output_type="np").images
```
@@ -280,7 +280,7 @@ from diffusers import StableDiffusionInstructPix2PixPipeline
instruct_pix2pix_pipeline = StableDiffusionInstructPix2PixPipeline.from_pretrained(
"timbrooks/instruct-pix2pix", torch_dtype=torch.float16
).to("cuda")
).to(device)
```
Now, we perform the edits:
@@ -326,9 +326,9 @@ from transformers import (
clip_id = "openai/clip-vit-large-patch14"
tokenizer = CLIPTokenizer.from_pretrained(clip_id)
text_encoder = CLIPTextModelWithProjection.from_pretrained(clip_id).to("cuda")
text_encoder = CLIPTextModelWithProjection.from_pretrained(clip_id).to(device)
image_processor = CLIPImageProcessor.from_pretrained(clip_id)
image_encoder = CLIPVisionModelWithProjection.from_pretrained(clip_id).to("cuda")
image_encoder = CLIPVisionModelWithProjection.from_pretrained(clip_id).to(device)
```
Notice that we are using a particular CLIP checkpoint, i.e., `openai/clip-vit-large-patch14`. This is because the Stable Diffusion pre-training was performed with this CLIP variant. For more details, refer to the [documentation](https://huggingface.co/docs/transformers/model_doc/clip).
@@ -350,7 +350,7 @@ class DirectionalSimilarity(nn.Module):
def preprocess_image(self, image):
image = self.image_processor(image, return_tensors="pt")["pixel_values"]
return {"pixel_values": image.to("cuda")}
return {"pixel_values": image.to(device)}
def tokenize_text(self, text):
inputs = self.tokenizer(
@@ -360,7 +360,7 @@ class DirectionalSimilarity(nn.Module):
truncation=True,
return_tensors="pt",
)
return {"input_ids": inputs.input_ids.to("cuda")}
return {"input_ids": inputs.input_ids.to(device)}
def encode_image(self, image):
preprocessed_image = self.preprocess_image(image)
@@ -459,7 +459,6 @@ with ZipFile(local_filepath, "r") as zipper:
```python
from PIL import Image
import os
import numpy as np
dataset_path = "sample-imagenet-images"
image_paths = sorted([os.path.join(dataset_path, x) for x in os.listdir(dataset_path)])
@@ -478,7 +477,6 @@ Now that the images are loaded, let's apply some lightweight pre-processing on t
```python
from torchvision.transforms import functional as F
import torch
def preprocess_image(image):
@@ -500,10 +498,6 @@ dit_pipeline = DiTPipeline.from_pretrained("facebook/DiT-XL-2-256", torch_dtype=
dit_pipeline.scheduler = DPMSolverMultistepScheduler.from_config(dit_pipeline.scheduler.config)
dit_pipeline = dit_pipeline.to("cuda")
seed = 0
generator = torch.manual_seed(seed)
words = [
"cassette player",
"chainsaw",

View File

@@ -17,12 +17,6 @@ specific language governing permissions and limitations under the License.
4-bit quantization compresses a model even further, and it is commonly used with [QLoRA](https://hf.co/papers/2305.14314) to finetune quantized LLMs.
This guide demonstrates how quantization can enable running
[FLUX.1-dev](https://huggingface.co/black-forest-labs/FLUX.1-dev)
on less than 16GB of VRAM and even on a free Google
Colab instance.
![comparison image](https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/quant-bnb/comparison.png)
To use bitsandbytes, make sure you have the following libraries installed:
@@ -37,167 +31,70 @@ Now you can quantize a model by passing a [`BitsAndBytesConfig`] to [`~ModelMixi
Quantizing a model in 8-bit halves the memory-usage:
bitsandbytes is supported in both Transformers and Diffusers, so you can quantize both the
[`FluxTransformer2DModel`] and [`~transformers.T5EncoderModel`].
```py
from diffusers import FluxTransformer2DModel, BitsAndBytesConfig
For Ada and higher-series GPUs. we recommend changing `torch_dtype` to `torch.bfloat16`.
quantization_config = BitsAndBytesConfig(load_in_8bit=True)
> [!TIP]
> The [`CLIPTextModel`] and [`AutoencoderKL`] aren't quantized because they're already small in size and because [`AutoencoderKL`] only has a few `torch.nn.Linear` layers.
model_8bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="transformer",
quantization_config=quantization_config
)
```
By default, all the other modules such as `torch.nn.LayerNorm` are converted to `torch.float16`. You can change the data type of these modules with the `torch_dtype` parameter if you want:
```py
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig
from transformers import BitsAndBytesConfig as TransformersBitsAndBytesConfig
from diffusers import FluxTransformer2DModel, BitsAndBytesConfig
from diffusers import FluxTransformer2DModel
from transformers import T5EncoderModel
quantization_config = BitsAndBytesConfig(load_in_8bit=True)
quant_config = TransformersBitsAndBytesConfig(load_in_8bit=True,)
text_encoder_2_8bit = T5EncoderModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="text_encoder_2",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True,)
transformer_8bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
model_8bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
quantization_config=quantization_config,
torch_dtype=torch.float32
)
model_8bit.transformer_blocks.layers[-1].norm2.weight.dtype
```
By default, all the other modules such as `torch.nn.LayerNorm` are converted to `torch.float16`. You can change the data type of these modules with the `torch_dtype` parameter.
```diff
transformer_8bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="transformer",
quantization_config=quant_config,
+ torch_dtype=torch.float32,
)
```
Let's generate an image using our quantized models.
Setting `device_map="auto"` automatically fills all available space on the GPU(s) first, then the
CPU, and finally, the hard drive (the absolute slowest option) if there is still not enough memory.
```py
pipe = FluxPipeline.from_pretrained(
"black-forest-labs/FLUX.1-dev",
transformer=transformer_8bit,
text_encoder_2=text_encoder_2_8bit,
torch_dtype=torch.float16,
device_map="auto",
)
pipe_kwargs = {
"prompt": "A cat holding a sign that says hello world",
"height": 1024,
"width": 1024,
"guidance_scale": 3.5,
"num_inference_steps": 50,
"max_sequence_length": 512,
}
image = pipe(**pipe_kwargs, generator=torch.manual_seed(0),).images[0]
```
<div class="flex justify-center">
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/quant-bnb/8bit.png"/>
</div>
When there is enough memory, you can also directly move the pipeline to the GPU with `.to("cuda")` and apply [`~DiffusionPipeline.enable_model_cpu_offload`] to optimize GPU memory usage.
Once a model is quantized, you can push the model to the Hub with the [`~ModelMixin.push_to_hub`] method. The quantization `config.json` file is pushed first, followed by the quantized model weights. You can also save the serialized 8-bit models locally with [`~ModelMixin.save_pretrained`].
Once a model is quantized, you can push the model to the Hub with the [`~ModelMixin.push_to_hub`] method. The quantization `config.json` file is pushed first, followed by the quantized model weights. You can also save the serialized 4-bit models locally with [`~ModelMixin.save_pretrained`].
</hfoption>
<hfoption id="4-bit">
Quantizing a model in 4-bit reduces your memory-usage by 4x:
bitsandbytes is supported in both Transformers and Diffusers, so you can can quantize both the
[`FluxTransformer2DModel`] and [`~transformers.T5EncoderModel`].
```py
from diffusers import FluxTransformer2DModel, BitsAndBytesConfig
For Ada and higher-series GPUs. we recommend changing `torch_dtype` to `torch.bfloat16`.
quantization_config = BitsAndBytesConfig(load_in_4bit=True)
> [!TIP]
> The [`CLIPTextModel`] and [`AutoencoderKL`] aren't quantized because they're already small in size and because [`AutoencoderKL`] only has a few `torch.nn.Linear` layers.
model_4bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="transformer",
quantization_config=quantization_config
)
```
By default, all the other modules such as `torch.nn.LayerNorm` are converted to `torch.float16`. You can change the data type of these modules with the `torch_dtype` parameter if you want:
```py
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig
from transformers import BitsAndBytesConfig as TransformersBitsAndBytesConfig
from diffusers import FluxTransformer2DModel, BitsAndBytesConfig
from diffusers import FluxTransformer2DModel
from transformers import T5EncoderModel
quantization_config = BitsAndBytesConfig(load_in_4bit=True)
quant_config = TransformersBitsAndBytesConfig(load_in_4bit=True,)
text_encoder_2_4bit = T5EncoderModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="text_encoder_2",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_4bit=True,)
transformer_4bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
model_4bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
quantization_config=quantization_config,
torch_dtype=torch.float32
)
model_4bit.transformer_blocks.layers[-1].norm2.weight.dtype
```
By default, all the other modules such as `torch.nn.LayerNorm` are converted to `torch.float16`. You can change the data type of these modules with the `torch_dtype` parameter.
```diff
transformer_4bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="transformer",
quantization_config=quant_config,
+ torch_dtype=torch.float32,
)
```
Let's generate an image using our quantized models.
Setting `device_map="auto"` automatically fills all available space on the GPU(s) first, then the CPU, and finally, the hard drive (the absolute slowest option) if there is still not enough memory.
```py
pipe = FluxPipeline.from_pretrained(
"black-forest-labs/FLUX.1-dev",
transformer=transformer_4bit,
text_encoder_2=text_encoder_2_4bit,
torch_dtype=torch.float16,
device_map="auto",
)
pipe_kwargs = {
"prompt": "A cat holding a sign that says hello world",
"height": 1024,
"width": 1024,
"guidance_scale": 3.5,
"num_inference_steps": 50,
"max_sequence_length": 512,
}
image = pipe(**pipe_kwargs, generator=torch.manual_seed(0),).images[0]
```
<div class="flex justify-center">
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/quant-bnb/4bit.png"/>
</div>
When there is enough memory, you can also directly move the pipeline to the GPU with `.to("cuda")` and apply [`~DiffusionPipeline.enable_model_cpu_offload`] to optimize GPU memory usage.
Once a model is quantized, you can push the model to the Hub with the [`~ModelMixin.push_to_hub`] method. The quantization `config.json` file is pushed first, followed by the quantized model weights. You can also save the serialized 4-bit models locally with [`~ModelMixin.save_pretrained`].
Call [`~ModelMixin.push_to_hub`] after loading it in 4-bit precision. You can also save the serialized 4-bit models locally with [`~ModelMixin.save_pretrained`].
</hfoption>
</hfoptions>
@@ -302,34 +199,17 @@ quantization_config = BitsAndBytesConfig(load_in_4bit=True, bnb_4bit_compute_dty
NF4 is a 4-bit data type from the [QLoRA](https://hf.co/papers/2305.14314) paper, adapted for weights initialized from a normal distribution. You should use NF4 for training 4-bit base models. This can be configured with the `bnb_4bit_quant_type` parameter in the [`BitsAndBytesConfig`]:
```py
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig
from transformers import BitsAndBytesConfig as TransformersBitsAndBytesConfig
from diffusers import BitsAndBytesConfig
from diffusers import FluxTransformer2DModel
from transformers import T5EncoderModel
quant_config = TransformersBitsAndBytesConfig(
nf4_config = BitsAndBytesConfig(
load_in_4bit=True,
bnb_4bit_quant_type="nf4",
)
text_encoder_2_4bit = T5EncoderModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="text_encoder_2",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(
load_in_4bit=True,
bnb_4bit_quant_type="nf4",
)
transformer_4bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
model_nf4 = SD3Transformer2DModel.from_pretrained(
"stabilityai/stable-diffusion-3-medium-diffusers",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
quantization_config=nf4_config,
)
```
@@ -340,74 +220,38 @@ For inference, the `bnb_4bit_quant_type` does not have a huge impact on performa
Nested quantization is a technique that can save additional memory at no additional performance cost. This feature performs a second quantization of the already quantized weights to save an additional 0.4 bits/parameter.
```py
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig
from transformers import BitsAndBytesConfig as TransformersBitsAndBytesConfig
from diffusers import BitsAndBytesConfig
from diffusers import FluxTransformer2DModel
from transformers import T5EncoderModel
quant_config = TransformersBitsAndBytesConfig(
double_quant_config = BitsAndBytesConfig(
load_in_4bit=True,
bnb_4bit_use_double_quant=True,
)
text_encoder_2_4bit = T5EncoderModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="text_encoder_2",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(
load_in_4bit=True,
bnb_4bit_use_double_quant=True,
)
transformer_4bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
double_quant_model = SD3Transformer2DModel.from_pretrained(
"stabilityai/stable-diffusion-3-medium-diffusers",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
quantization_config=double_quant_config,
)
```
## Dequantizing `bitsandbytes` models
Once quantized, you can dequantize a model to its original precision, but this might result in a small loss of quality. Make sure you have enough GPU RAM to fit the dequantized model.
Once quantized, you can dequantize the model to the original precision but this might result in a small quality loss of the model. Make sure you have enough GPU RAM to fit the dequantized model.
```python
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig
from transformers import BitsAndBytesConfig as TransformersBitsAndBytesConfig
from diffusers import BitsAndBytesConfig
from diffusers import FluxTransformer2DModel
from transformers import T5EncoderModel
quant_config = TransformersBitsAndBytesConfig(
double_quant_config = BitsAndBytesConfig(
load_in_4bit=True,
bnb_4bit_use_double_quant=True,
)
text_encoder_2_4bit = T5EncoderModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
subfolder="text_encoder_2",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(
load_in_4bit=True,
bnb_4bit_use_double_quant=True,
)
transformer_4bit = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/FLUX.1-dev",
double_quant_model = SD3Transformer2DModel.from_pretrained(
"stabilityai/stable-diffusion-3-medium-diffusers",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
quantization_config=double_quant_config,
)
text_encoder_2_4bit.dequantize()
transformer_4bit.dequantize()
model.dequantize()
```
## Resources

View File

@@ -1,69 +0,0 @@
<!--Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# GGUF
The GGUF file format is typically used to store models for inference with [GGML](https://github.com/ggerganov/ggml) and supports a variety of block wise quantization options. Diffusers supports loading checkpoints prequantized and saved in the GGUF format via `from_single_file` loading with Model classes. Loading GGUF checkpoints via Pipelines is currently not supported.
The following example will load the [FLUX.1 DEV](https://huggingface.co/black-forest-labs/FLUX.1-dev) transformer model using the GGUF Q2_K quantization variant.
Before starting please install gguf in your environment
```shell
pip install -U gguf
```
Since GGUF is a single file format, use [`~FromSingleFileMixin.from_single_file`] to load the model and pass in the [`GGUFQuantizationConfig`].
When using GGUF checkpoints, the quantized weights remain in a low memory `dtype`(typically `torch.uint8`) and are dynamically dequantized and cast to the configured `compute_dtype` during each module's forward pass through the model. The `GGUFQuantizationConfig` allows you to set the `compute_dtype`.
The functions used for dynamic dequantizatation are based on the great work done by [city96](https://github.com/city96/ComfyUI-GGUF), who created the Pytorch ports of the original [`numpy`](https://github.com/ggerganov/llama.cpp/blob/master/gguf-py/gguf/quants.py) implementation by [compilade](https://github.com/compilade).
```python
import torch
from diffusers import FluxPipeline, FluxTransformer2DModel, GGUFQuantizationConfig
ckpt_path = (
"https://huggingface.co/city96/FLUX.1-dev-gguf/blob/main/flux1-dev-Q2_K.gguf"
)
transformer = FluxTransformer2DModel.from_single_file(
ckpt_path,
quantization_config=GGUFQuantizationConfig(compute_dtype=torch.bfloat16),
torch_dtype=torch.bfloat16,
)
pipe = FluxPipeline.from_pretrained(
"black-forest-labs/FLUX.1-dev",
transformer=transformer,
torch_dtype=torch.bfloat16,
)
pipe.enable_model_cpu_offload()
prompt = "A cat holding a sign that says hello world"
image = pipe(prompt, generator=torch.manual_seed(0)).images[0]
image.save("flux-gguf.png")
```
## Supported Quantization Types
- BF16
- Q4_0
- Q4_1
- Q5_0
- Q5_1
- Q8_0
- Q2_K
- Q3_K
- Q4_K
- Q5_K
- Q6_K

View File

@@ -17,7 +17,7 @@ Quantization techniques focus on representing data with less information while a
<Tip>
Interested in adding a new quantization method to Diffusers? Refer to the [Contribute new quantization method guide](https://huggingface.co/docs/transformers/main/en/quantization/contribute) to learn more about adding a new quantization method.
Interested in adding a new quantization method to Transformers? Refer to the [Contribute new quantization method guide](https://huggingface.co/docs/transformers/main/en/quantization/contribute) to learn more about adding a new quantization method.
</Tip>
@@ -32,9 +32,4 @@ If you are new to the quantization field, we recommend you to check out these be
## When to use what?
Diffusers currently supports the following quantization methods.
- [BitsandBytes](./bitsandbytes)
- [TorchAO](./torchao)
- [GGUF](./gguf)
[This resource](https://huggingface.co/docs/transformers/main/en/quantization/overview#when-to-use-what) provides a good overview of the pros and cons of different quantization techniques.
This section will be expanded once Diffusers has multiple quantization backends. Currently, we only support `bitsandbytes`. [This resource](https://huggingface.co/docs/transformers/main/en/quantization/overview#when-to-use-what) provides a good overview of the pros and cons of different quantization techniques.

View File

@@ -1,156 +0,0 @@
<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License. -->
# torchao
[TorchAO](https://github.com/pytorch/ao) is an architecture optimization library for PyTorch. It provides high-performance dtypes, optimization techniques, and kernels for inference and training, featuring composability with native PyTorch features like [torch.compile](https://pytorch.org/tutorials/intermediate/torch_compile_tutorial.html), FullyShardedDataParallel (FSDP), and more.
Before you begin, make sure you have Pytorch 2.5+ and TorchAO installed.
```bash
pip install -U torch torchao
```
Quantize a model by passing [`TorchAoConfig`] to [`~ModelMixin.from_pretrained`] (you can also load pre-quantized models). This works for any model in any modality, as long as it supports loading with [Accelerate](https://hf.co/docs/accelerate/index) and contains `torch.nn.Linear` layers.
The example below only quantizes the weights to int8.
```python
import torch
from diffusers import FluxPipeline, FluxTransformer2DModel, TorchAoConfig
model_id = "black-forest-labs/FLUX.1-dev"
dtype = torch.bfloat16
quantization_config = TorchAoConfig("int8wo")
transformer = FluxTransformer2DModel.from_pretrained(
model_id,
subfolder="transformer",
quantization_config=quantization_config,
torch_dtype=dtype,
)
pipe = FluxPipeline.from_pretrained(
model_id,
transformer=transformer,
torch_dtype=dtype,
)
pipe.to("cuda")
# Without quantization: ~31.447 GB
# With quantization: ~20.40 GB
print(f"Pipeline memory usage: {torch.cuda.max_memory_reserved() / 1024**3:.3f} GB")
prompt = "A cat holding a sign that says hello world"
image = pipe(
prompt, num_inference_steps=50, guidance_scale=4.5, max_sequence_length=512
).images[0]
image.save("output.png")
```
TorchAO is fully compatible with [torch.compile](./optimization/torch2.0#torchcompile), setting it apart from other quantization methods. This makes it easy to speed up inference with just one line of code.
```python
# In the above code, add the following after initializing the transformer
transformer = torch.compile(transformer, mode="max-autotune", fullgraph=True)
```
For speed and memory benchmarks on Flux and CogVideoX, please refer to the table [here](https://github.com/huggingface/diffusers/pull/10009#issue-2688781450). You can also find some torchao [benchmarks](https://github.com/pytorch/ao/tree/main/torchao/quantization#benchmarks) numbers for various hardware.
torchao also supports an automatic quantization API through [autoquant](https://github.com/pytorch/ao/blob/main/torchao/quantization/README.md#autoquantization). Autoquantization determines the best quantization strategy applicable to a model by comparing the performance of each technique on chosen input types and shapes. Currently, this can be used directly on the underlying modeling components. Diffusers will also expose an autoquant configuration option in the future.
The `TorchAoConfig` class accepts three parameters:
- `quant_type`: A string value mentioning one of the quantization types below.
- `modules_to_not_convert`: A list of module full/partial module names for which quantization should not be performed. For example, to not perform any quantization of the [`FluxTransformer2DModel`]'s first block, one would specify: `modules_to_not_convert=["single_transformer_blocks.0"]`.
- `kwargs`: A dict of keyword arguments to pass to the underlying quantization method which will be invoked based on `quant_type`.
## Supported quantization types
torchao supports weight-only quantization and weight and dynamic-activation quantization for int8, float3-float8, and uint1-uint7.
Weight-only quantization stores the model weights in a specific low-bit data type but performs computation with a higher-precision data type, like `bfloat16`. This lowers the memory requirements from model weights but retains the memory peaks for activation computation.
Dynamic activation quantization stores the model weights in a low-bit dtype, while also quantizing the activations on-the-fly to save additional memory. This lowers the memory requirements from model weights, while also lowering the memory overhead from activation computations. However, this may come at a quality tradeoff at times, so it is recommended to test different models thoroughly.
The quantization methods supported are as follows:
| **Category** | **Full Function Names** | **Shorthands** |
|--------------|-------------------------|----------------|
| **Integer quantization** | `int4_weight_only`, `int8_dynamic_activation_int4_weight`, `int8_weight_only`, `int8_dynamic_activation_int8_weight` | `int4wo`, `int4dq`, `int8wo`, `int8dq` |
| **Floating point 8-bit quantization** | `float8_weight_only`, `float8_dynamic_activation_float8_weight`, `float8_static_activation_float8_weight` | `float8wo`, `float8wo_e5m2`, `float8wo_e4m3`, `float8dq`, `float8dq_e4m3`, `float8_e4m3_tensor`, `float8_e4m3_row` |
| **Floating point X-bit quantization** | `fpx_weight_only` | `fpX_eAwB` where `X` is the number of bits (1-7), `A` is exponent bits, and `B` is mantissa bits. Constraint: `X == A + B + 1` |
| **Unsigned Integer quantization** | `uintx_weight_only` | `uint1wo`, `uint2wo`, `uint3wo`, `uint4wo`, `uint5wo`, `uint6wo`, `uint7wo` |
Some quantization methods are aliases (for example, `int8wo` is the commonly used shorthand for `int8_weight_only`). This allows using the quantization methods described in the torchao docs as-is, while also making it convenient to remember their shorthand notations.
Refer to the official torchao documentation for a better understanding of the available quantization methods and the exhaustive list of configuration options available.
## Serializing and Deserializing quantized models
To serialize a quantized model in a given dtype, first load the model with the desired quantization dtype and then save it using the [`~ModelMixin.save_pretrained`] method.
```python
import torch
from diffusers import FluxTransformer2DModel, TorchAoConfig
quantization_config = TorchAoConfig("int8wo")
transformer = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/Flux.1-Dev",
subfolder="transformer",
quantization_config=quantization_config,
torch_dtype=torch.bfloat16,
)
transformer.save_pretrained("/path/to/flux_int8wo", safe_serialization=False)
```
To load a serialized quantized model, use the [`~ModelMixin.from_pretrained`] method.
```python
import torch
from diffusers import FluxPipeline, FluxTransformer2DModel
transformer = FluxTransformer2DModel.from_pretrained("/path/to/flux_int8wo", torch_dtype=torch.bfloat16, use_safetensors=False)
pipe = FluxPipeline.from_pretrained("black-forest-labs/Flux.1-Dev", transformer=transformer, torch_dtype=torch.bfloat16)
pipe.to("cuda")
prompt = "A cat holding a sign that says hello world"
image = pipe(prompt, num_inference_steps=30, guidance_scale=7.0).images[0]
image.save("output.png")
```
Some quantization methods, such as `uint4wo`, cannot be loaded directly and may result in an `UnpicklingError` when trying to load the models, but work as expected when saving them. In order to work around this, one can load the state dict manually into the model. Note, however, that this requires using `weights_only=False` in `torch.load`, so it should be run only if the weights were obtained from a trustable source.
```python
import torch
from accelerate import init_empty_weights
from diffusers import FluxPipeline, FluxTransformer2DModel, TorchAoConfig
# Serialize the model
transformer = FluxTransformer2DModel.from_pretrained(
"black-forest-labs/Flux.1-Dev",
subfolder="transformer",
quantization_config=TorchAoConfig("uint4wo"),
torch_dtype=torch.bfloat16,
)
transformer.save_pretrained("/path/to/flux_uint4wo", safe_serialization=False, max_shard_size="50GB")
# ...
# Load the model
state_dict = torch.load("/path/to/flux_uint4wo/diffusion_pytorch_model.bin", weights_only=False, map_location="cpu")
with init_empty_weights():
transformer = FluxTransformer2DModel.from_config("/path/to/flux_uint4wo/config.json")
transformer.load_state_dict(state_dict, strict=True, assign=True)
```
## Resources
- [TorchAO Quantization API](https://github.com/pytorch/ao/blob/main/torchao/quantization/README.md)
- [Diffusers-TorchAO examples](https://github.com/sayakpaul/diffusers-torchao)

View File

@@ -1,6 +1,6 @@
# Create a dataset for training
There are many datasets on the [Hub](https://huggingface.co/datasets?task_categories=task_categories:text-to-image&sort=downloads) to train a model on, but if you can't find one you're interested in or want to use your own, you can create a dataset with the 🤗 [Datasets](https://huggingface.co/docs/datasets) library. The dataset structure depends on the task you want to train your model on. The most basic dataset structure is a directory of images for tasks like unconditional image generation. Another dataset structure may be a directory of images and a text file containing their corresponding text captions for tasks like text-to-image generation.
There are many datasets on the [Hub](https://huggingface.co/datasets?task_categories=task_categories:text-to-image&sort=downloads) to train a model on, but if you can't find one you're interested in or want to use your own, you can create a dataset with the 🤗 [Datasets](hf.co/docs/datasets) library. The dataset structure depends on the task you want to train your model on. The most basic dataset structure is a directory of images for tasks like unconditional image generation. Another dataset structure may be a directory of images and a text file containing their corresponding text captions for tasks like text-to-image generation.
This guide will show you two ways to create a dataset to finetune on:
@@ -87,4 +87,4 @@ accelerate launch --mixed_precision="fp16" train_text_to_image.py \
Now that you've created a dataset, you can plug it into the `train_data_dir` (if your dataset is local) or `dataset_name` (if your dataset is on the Hub) arguments of a training script.
For your next steps, feel free to try and use your dataset to train a model for [unconditional generation](unconditional_training) or [text-to-image generation](text2image)!
For your next steps, feel free to try and use your dataset to train a model for [unconditional generation](unconditional_training) or [text-to-image generation](text2image)!

View File

@@ -75,7 +75,7 @@ For convenience, create a `TrainingConfig` class containing the training hyperpa
... push_to_hub = True # whether to upload the saved model to the HF Hub
... hub_model_id = "<your-username>/<my-awesome-model>" # the name of the repository to create on the HF Hub
... hub_private_repo = None
... hub_private_repo = False
... overwrite_output_dir = True # overwrite the old model when re-running the notebook
... seed = 0

View File

@@ -56,7 +56,7 @@ image
With the `adapter_name` parameter, it is really easy to use another adapter for inference! Load the [nerijs/pixel-art-xl](https://huggingface.co/nerijs/pixel-art-xl) adapter that has been fine-tuned to generate pixel art images and call it `"pixel"`.
The pipeline automatically sets the first loaded adapter (`"toy"`) as the active adapter, but you can activate the `"pixel"` adapter with the [`~loaders.peft.PeftAdapterMixin.set_adapters`] method:
The pipeline automatically sets the first loaded adapter (`"toy"`) as the active adapter, but you can activate the `"pixel"` adapter with the [`~diffusers.loaders.UNet2DConditionLoadersMixin.set_adapters`] method:
```python
pipe.load_lora_weights("nerijs/pixel-art-xl", weight_name="pixel-art-xl.safetensors", adapter_name="pixel")
@@ -85,7 +85,7 @@ By default, if the most up-to-date versions of PEFT and Transformers are detecte
You can also merge different adapter checkpoints for inference to blend their styles together.
Once again, use the [`~loaders.peft.PeftAdapterMixin.set_adapters`] method to activate the `pixel` and `toy` adapters and specify the weights for how they should be merged.
Once again, use the [`~diffusers.loaders.UNet2DConditionLoadersMixin.set_adapters`] method to activate the `pixel` and `toy` adapters and specify the weights for how they should be merged.
```python
pipe.set_adapters(["pixel", "toy"], adapter_weights=[0.5, 1.0])
@@ -114,7 +114,7 @@ Impressive! As you can see, the model generated an image that mixed the characte
> [!TIP]
> Through its PEFT integration, Diffusers also offers more efficient merging methods which you can learn about in the [Merge LoRAs](../using-diffusers/merge_loras) guide!
To return to only using one adapter, use the [`~loaders.peft.PeftAdapterMixin.set_adapters`] method to activate the `"toy"` adapter:
To return to only using one adapter, use the [`~diffusers.loaders.UNet2DConditionLoadersMixin.set_adapters`] method to activate the `"toy"` adapter:
```python
pipe.set_adapters("toy")
@@ -127,7 +127,7 @@ image = pipe(
image
```
Or to disable all adapters entirely, use the [`~loaders.peft.PeftAdapterMixin.disable_lora`] method to return the base model.
Or to disable all adapters entirely, use the [`~diffusers.loaders.UNet2DConditionLoadersMixin.disable_lora`] method to return the base model.
```python
pipe.disable_lora()
@@ -140,8 +140,7 @@ image
![no-lora](https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/peft_integration/diffusers_peft_lora_inference_20_1.png)
### Customize adapters strength
For even more customization, you can control how strongly the adapter affects each part of the pipeline. For this, pass a dictionary with the control strengths (called "scales") to [`~loaders.peft.PeftAdapterMixin.set_adapters`].
For even more customization, you can control how strongly the adapter affects each part of the pipeline. For this, pass a dictionary with the control strengths (called "scales") to [`~diffusers.loaders.UNet2DConditionLoadersMixin.set_adapters`].
For example, here's how you can turn on the adapter for the `down` parts, but turn it off for the `mid` and `up` parts:
```python
@@ -196,7 +195,7 @@ image
![block-lora-mixed](https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/peft_integration/diffusers_peft_lora_inference_block_mixed.png)
## Manage adapters
## Manage active adapters
You have attached multiple adapters in this tutorial, and if you're feeling a bit lost on what adapters have been attached to the pipeline's components, use the [`~diffusers.loaders.StableDiffusionLoraLoaderMixin.get_active_adapters`] method to check the list of active adapters:
@@ -213,11 +212,3 @@ list_adapters_component_wise = pipe.get_list_adapters()
list_adapters_component_wise
{"text_encoder": ["toy", "pixel"], "unet": ["toy", "pixel"], "text_encoder_2": ["toy", "pixel"]}
```
The [`~loaders.peft.PeftAdapterMixin.delete_adapters`] function completely removes an adapter and their LoRA layers from a model.
```py
pipe.delete_adapters("toy")
pipe.get_active_adapters()
["pixel"]
```

View File

@@ -134,16 +134,14 @@ The [`~loaders.StableDiffusionLoraLoaderMixin.load_lora_weights`] method loads L
- the LoRA weights don't have separate identifiers for the UNet and text encoder
- the LoRA weights have separate identifiers for the UNet and text encoder
To directly load (and save) a LoRA adapter at the *model-level*, use [`~PeftAdapterMixin.load_lora_adapter`], which builds and prepares the necessary model configuration for the adapter. Like [`~loaders.StableDiffusionLoraLoaderMixin.load_lora_weights`], [`PeftAdapterMixin.load_lora_adapter`] can load LoRAs for both the UNet and text encoder. For example, if you're loading a LoRA for the UNet, [`PeftAdapterMixin.load_lora_adapter`] ignores the keys for the text encoder.
Use the `weight_name` parameter to specify the specific weight file and the `prefix` parameter to filter for the appropriate state dicts (`"unet"` in this case) to load.
But if you only need to load LoRA weights into the UNet, then you can use the [`~loaders.UNet2DConditionLoadersMixin.load_attn_procs`] method. Let's load the [jbilcke-hf/sdxl-cinematic-1](https://huggingface.co/jbilcke-hf/sdxl-cinematic-1) LoRA:
```py
from diffusers import AutoPipelineForText2Image
import torch
pipeline = AutoPipelineForText2Image.from_pretrained("stabilityai/stable-diffusion-xl-base-1.0", torch_dtype=torch.float16).to("cuda")
pipeline.unet.load_lora_adapter("jbilcke-hf/sdxl-cinematic-1", weight_name="pytorch_lora_weights.safetensors", prefix="unet")
pipeline.unet.load_attn_procs("jbilcke-hf/sdxl-cinematic-1", weight_name="pytorch_lora_weights.safetensors")
# use cnmt in the prompt to trigger the LoRA
prompt = "A cute cnmt eating a slice of pizza, stunning color scheme, masterpiece, illustration"
@@ -155,8 +153,6 @@ image
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/load_attn_proc.png" />
</div>
Save an adapter with [`~PeftAdapterMixin.save_lora_adapter`].
To unload the LoRA weights, use the [`~loaders.StableDiffusionLoraLoaderMixin.unload_lora_weights`] method to discard the LoRA weights and restore the model to its original weights:
```py

View File

@@ -1,4 +1,4 @@
<!--Copyright 2024 The HuggingFace Team. All rights reserved.
<!--Copyright 2024 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
@@ -10,20 +10,31 @@ an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express o
specific language governing permissions and limitations under the License.
-->
# Video generation
# Text or image-to-video
Video generation models include a temporal dimension to bring images, or frames, together to create a video. These models are trained on large-scale datasets of high-quality text-video pairs to learn how to combine the modalities to ensure the generated video is coherent and realistic.
Driven by the success of text-to-image diffusion models, generative video models are able to generate short clips of video from a text prompt or an initial image. These models extend a pretrained diffusion model to generate videos by adding some type of temporal and/or spatial convolution layer to the architecture. A mixed dataset of images and videos are used to train the model which learns to output a series of video frames based on the text or image conditioning.
[Explore](https://huggingface.co/models?other=video-generation) some of the more popular open-source video generation models available from Diffusers below.
This guide will show you how to generate videos, how to configure video model parameters, and how to control video generation.
<hfoptions id="popular-models">
<hfoption id="CogVideoX">
## Popular models
[CogVideoX](https://huggingface.co/collections/THUDM/cogvideo-66c08e62f1685a3ade464cce) uses a 3D causal Variational Autoencoder (VAE) to compress videos along the spatial and temporal dimensions, and it includes a stack of expert transformer blocks with a 3D full attention mechanism to better capture visual, semantic, and motion information in the data.
> [!TIP]
> Discover other cool and trending video generation models on the Hub [here](https://huggingface.co/models?pipeline_tag=text-to-video&sort=trending)!
The CogVideoX family also includes models capable of generating videos from images and videos in addition to text. The image-to-video models are indicated by **I2V** in the checkpoint name, and they should be used with the [`CogVideoXImageToVideoPipeline`]. The regular checkpoints support video-to-video through the [`CogVideoXVideoToVideoPipeline`].
[Stable Video Diffusions (SVD)](https://huggingface.co/stabilityai/stable-video-diffusion-img2vid), [I2VGen-XL](https://huggingface.co/ali-vilab/i2vgen-xl/), [AnimateDiff](https://huggingface.co/guoyww/animatediff), and [ModelScopeT2V](https://huggingface.co/ali-vilab/text-to-video-ms-1.7b) are popular models used for video diffusion. Each model is distinct. For example, AnimateDiff inserts a motion modeling module into a frozen text-to-image model to generate personalized animated images, whereas SVD is entirely pretrained from scratch with a three-stage training process to generate short high-quality videos.
The example below demonstrates how to generate a video from an image and text prompt with [THUDM/CogVideoX-5b-I2V](https://huggingface.co/THUDM/CogVideoX-5b-I2V).
[CogVideoX](https://huggingface.co/collections/THUDM/cogvideo-66c08e62f1685a3ade464cce) is another popular video generation model. The model is a multidimensional transformer that integrates text, time, and space. It employs full attention in the attention module and includes an expert block at the layer level to spatially align text and video.
### CogVideoX
[CogVideoX](../api/pipelines/cogvideox) uses a 3D Variational Autoencoder (VAE) to compress videos along the spatial and temporal dimensions.
Begin by loading the [`CogVideoXPipeline`] and passing an initial text or image to generate a video.
<Tip>
CogVideoX is available for image-to-video and text-to-video. [THUDM/CogVideoX-5b-I2V](https://huggingface.co/THUDM/CogVideoX-5b-I2V) uses the [`CogVideoXImageToVideoPipeline`] for image-to-video. [THUDM/CogVideoX-5b](https://huggingface.co/THUDM/CogVideoX-5b) and [THUDM/CogVideoX-2b](https://huggingface.co/THUDM/CogVideoX-2b) are available for text-to-video with the [`CogVideoXPipeline`].
</Tip>
```py
import torch
@@ -31,13 +42,12 @@ from diffusers import CogVideoXImageToVideoPipeline
from diffusers.utils import export_to_video, load_image
prompt = "A vast, shimmering ocean flows gracefully under a twilight sky, its waves undulating in a mesmerizing dance of blues and greens. The surface glints with the last rays of the setting sun, casting golden highlights that ripple across the water. Seagulls soar above, their cries blending with the gentle roar of the waves. The horizon stretches infinitely, where the ocean meets the sky in a seamless blend of hues. Close-ups reveal the intricate patterns of the waves, capturing the fluidity and dynamic beauty of the sea in motion."
image = load_image(image="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/cogvideox/cogvideox_rocket.png")
image = load_image(image="cogvideox_rocket.png")
pipe = CogVideoXImageToVideoPipeline.from_pretrained(
"THUDM/CogVideoX-5b-I2V",
torch_dtype=torch.bfloat16
)
# reduce memory requirements
pipe.vae.enable_tiling()
pipe.vae.enable_slicing()
@@ -50,6 +60,7 @@ video = pipe(
guidance_scale=6,
generator=torch.Generator(device="cuda").manual_seed(42),
).frames[0]
export_to_video(video, "output.mp4", fps=8)
```
@@ -64,103 +75,12 @@ export_to_video(video, "output.mp4", fps=8)
</div>
</div>
</hfoption>
<hfoption id="HunyuanVideo">
### Stable Video Diffusion
> [!TIP]
> HunyuanVideo is a 13B parameter model and requires a lot of memory. Refer to the HunyuanVideo [Quantization](../api/pipelines/hunyuan_video#quantization) guide to learn how to quantize the model. CogVideoX and LTX-Video are more lightweight options that can still generate high-quality videos.
[SVD](../api/pipelines/svd) is based on the Stable Diffusion 2.1 model and it is trained on images, then low-resolution videos, and finally a smaller dataset of high-resolution videos. This model generates a short 2-4 second video from an initial image. You can learn more details about model, like micro-conditioning, in the [Stable Video Diffusion](../using-diffusers/svd) guide.
[HunyuanVideo](https://huggingface.co/tencent/HunyuanVideo) features a dual-stream to single-stream diffusion transformer (DiT) for learning video and text tokens separately, and then subsequently concatenating the video and text tokens to combine their information. A single multimodal large language model (MLLM) serves as the text encoder, and videos are also spatio-temporally compressed with a 3D causal VAE.
```py
import torch
from diffusers import HunyuanVideoPipeline, HunyuanVideoTransformer3DModel
from diffusers.utils import export_to_video
transformer = HunyuanVideoTransformer3DModel.from_pretrained(
"hunyuanvideo-community/HunyuanVideo", subfolder="transformer", torch_dtype=torch.bfloat16
)
pipe = HunyuanVideoPipeline.from_pretrained(
"hunyuanvideo-community/HunyuanVideo", transformer=transformer, torch_dtype=torch.float16
)
# reduce memory requirements
pipe.vae.enable_tiling()
pipe.to("cuda")
video = pipe(
prompt="A cat walks on the grass, realistic",
height=320,
width=512,
num_frames=61,
num_inference_steps=30,
).frames[0]
export_to_video(video, "output.mp4", fps=15)
```
<div class="flex justify-center">
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/hunyuan-video-output.gif"/>
</div>
</hfoption>
<hfoption id="LTX-Video">
[LTX-Video (LTXV)](https://huggingface.co/Lightricks/LTX-Video) is a diffusion transformer (DiT) with a focus on speed. It generates 768x512 resolution videos at 24 frames per second (fps), enabling near real-time generation of high-quality videos. LTXV is relatively lightweight compared to other modern video generation models, making it possible to run on consumer GPUs.
```py
import torch
from diffusers import LTXPipeline
from diffusers.utils import export_to_video
pipe = LTXPipeline.from_pretrained("Lightricks/LTX-Video", torch_dtype=torch.bfloat16).to("cuda")
prompt = "A man walks towards a window, looks out, and then turns around. He has short, dark hair, dark skin, and is wearing a brown coat over a red and gray scarf. He walks from left to right towards a window, his gaze fixed on something outside. The camera follows him from behind at a medium distance. The room is brightly lit, with white walls and a large window covered by a white curtain. As he approaches the window, he turns his head slightly to the left, then back to the right. He then turns his entire body to the right, facing the window. The camera remains stationary as he stands in front of the window. The scene is captured in real-life footage."
video = pipe(
prompt=prompt,
width=704,
height=480,
num_frames=161,
num_inference_steps=50,
).frames[0]
export_to_video(video, "output.mp4", fps=24)
```
<div class="flex justify-center">
<img src="https://huggingface.co/Lightricks/LTX-Video/resolve/main/media/ltx-video_example_00014.gif"/>
</div>
</hfoption>
<hfoption id="Mochi-1">
> [!TIP]
> Mochi-1 is a 10B parameter model and requires a lot of memory. Refer to the Mochi [Quantization](../api/pipelines/mochi#quantization) guide to learn how to quantize the model. CogVideoX and LTX-Video are more lightweight options that can still generate high-quality videos.
[Mochi-1](https://huggingface.co/genmo/mochi-1-preview) introduces the Asymmetric Diffusion Transformer (AsymmDiT) and Asymmetric Variational Autoencoder (AsymmVAE) to reduces memory requirements. AsymmVAE causally compresses videos 128x to improve memory efficiency, and AsymmDiT jointly attends to the compressed video tokens and user text tokens. This model is noted for generating videos with high-quality motion dynamics and strong prompt adherence.
```py
import torch
from diffusers import MochiPipeline
from diffusers.utils import export_to_video
pipe = MochiPipeline.from_pretrained("genmo/mochi-1-preview", variant="bf16", torch_dtype=torch.bfloat16)
# reduce memory requirements
pipe.enable_model_cpu_offload()
pipe.enable_vae_tiling()
prompt = "Close-up of a chameleon's eye, with its scaly skin changing color. Ultra high resolution 4k."
video = pipe(prompt, num_frames=84).frames[0]
export_to_video(video, "output.mp4", fps=30)
```
<div class="flex justify-center">
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/mochi-video-output.gif"/>
</div>
</hfoption>
<hfoption id="StableVideoDiffusion">
[StableVideoDiffusion (SVD)](https://huggingface.co/stabilityai/stable-video-diffusion-img2vid-xt) is based on the Stable Diffusion 2.1 model and it is trained on images, then low-resolution videos, and finally a smaller dataset of high-resolution videos. This model generates a short 2-4 second video from an initial image.
Begin by loading the [`StableVideoDiffusionPipeline`] and passing an initial image to generate a video from.
```py
import torch
@@ -170,8 +90,6 @@ from diffusers.utils import load_image, export_to_video
pipeline = StableVideoDiffusionPipeline.from_pretrained(
"stabilityai/stable-video-diffusion-img2vid-xt", torch_dtype=torch.float16, variant="fp16"
)
# reduce memory requirements
pipeline.enable_model_cpu_offload()
image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/svd/rocket.png")
@@ -193,12 +111,54 @@ export_to_video(frames, "generated.mp4", fps=7)
</div>
</div>
</hfoption>
<hfoption id="AnimateDiff">
### I2VGen-XL
[AnimateDiff](https://huggingface.co/guoyww/animatediff) is an adapter model that inserts a motion module into a pretrained diffusion model to animate an image. The adapter is trained on video clips to learn motion which is used to condition the generation process to create a video. It is faster and easier to only train the adapter and it can be loaded into most diffusion models, effectively turning them into “video models”.
[I2VGen-XL](../api/pipelines/i2vgenxl) is a diffusion model that can generate higher resolution videos than SVD and it is also capable of accepting text prompts in addition to images. The model is trained with two hierarchical encoders (detail and global encoder) to better capture low and high-level details in images. These learned details are used to train a video diffusion model which refines the video resolution and details in the generated video.
Load a `MotionAdapter` and pass it to the [`AnimateDiffPipeline`].
You can use I2VGen-XL by loading the [`I2VGenXLPipeline`], and passing a text and image prompt to generate a video.
```py
import torch
from diffusers import I2VGenXLPipeline
from diffusers.utils import export_to_gif, load_image
pipeline = I2VGenXLPipeline.from_pretrained("ali-vilab/i2vgen-xl", torch_dtype=torch.float16, variant="fp16")
pipeline.enable_model_cpu_offload()
image_url = "https://huggingface.co/datasets/diffusers/docs-images/resolve/main/i2vgen_xl_images/img_0009.png"
image = load_image(image_url).convert("RGB")
prompt = "Papers were floating in the air on a table in the library"
negative_prompt = "Distorted, discontinuous, Ugly, blurry, low resolution, motionless, static, disfigured, disconnected limbs, Ugly faces, incomplete arms"
generator = torch.manual_seed(8888)
frames = pipeline(
prompt=prompt,
image=image,
num_inference_steps=50,
negative_prompt=negative_prompt,
guidance_scale=9.0,
generator=generator
).frames[0]
export_to_gif(frames, "i2v.gif")
```
<div class="flex gap-4">
<div>
<img class="rounded-xl" src="https://huggingface.co/datasets/diffusers/docs-images/resolve/main/i2vgen_xl_images/img_0009.png"/>
<figcaption class="mt-2 text-center text-sm text-gray-500">initial image</figcaption>
</div>
<div>
<img class="rounded-xl" src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/i2vgen-xl-example.gif"/>
<figcaption class="mt-2 text-center text-sm text-gray-500">generated video</figcaption>
</div>
</div>
### AnimateDiff
[AnimateDiff](../api/pipelines/animatediff) is an adapter model that inserts a motion module into a pretrained diffusion model to animate an image. The adapter is trained on video clips to learn motion which is used to condition the generation process to create a video. It is faster and easier to only train the adapter and it can be loaded into most diffusion models, effectively turning them into "video models".
Start by loading a [`MotionAdapter`].
```py
import torch
@@ -206,6 +166,11 @@ from diffusers import AnimateDiffPipeline, DDIMScheduler, MotionAdapter
from diffusers.utils import export_to_gif
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2", torch_dtype=torch.float16)
```
Then load a finetuned Stable Diffusion model with the [`AnimateDiffPipeline`].
```py
pipeline = AnimateDiffPipeline.from_pretrained("emilianJR/epiCRealism", motion_adapter=adapter, torch_dtype=torch.float16)
scheduler = DDIMScheduler.from_pretrained(
"emilianJR/epiCRealism",
@@ -216,11 +181,13 @@ scheduler = DDIMScheduler.from_pretrained(
steps_offset=1,
)
pipeline.scheduler = scheduler
# reduce memory requirements
pipeline.enable_vae_slicing()
pipeline.enable_model_cpu_offload()
```
Create a prompt and generate the video.
```py
output = pipeline(
prompt="A space rocket with trails of smoke behind it launching into space from the desert, 4k, high resolution",
negative_prompt="bad quality, worse quality, low resolution",
@@ -234,11 +201,38 @@ export_to_gif(frames, "animation.gif")
```
<div class="flex justify-center">
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff.gif"/>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff.gif"/>
</div>
</hfoption>
</hfoptions>
### ModelscopeT2V
[ModelscopeT2V](../api/pipelines/text_to_video) adds spatial and temporal convolutions and attention to a UNet, and it is trained on image-text and video-text datasets to enhance what it learns during training. The model takes a prompt, encodes it and creates text embeddings which are denoised by the UNet, and then decoded by a VQGAN into a video.
<Tip>
ModelScopeT2V generates watermarked videos due to the datasets it was trained on. To use a watermark-free model, try the [cerspense/zeroscope_v2_76w](https://huggingface.co/cerspense/zeroscope_v2_576w) model with the [`TextToVideoSDPipeline`] first, and then upscale it's output with the [cerspense/zeroscope_v2_XL](https://huggingface.co/cerspense/zeroscope_v2_XL) checkpoint using the [`VideoToVideoSDPipeline`].
</Tip>
Load a ModelScopeT2V checkpoint into the [`DiffusionPipeline`] along with a prompt to generate a video.
```py
import torch
from diffusers import DiffusionPipeline
from diffusers.utils import export_to_video
pipeline = DiffusionPipeline.from_pretrained("damo-vilab/text-to-video-ms-1.7b", torch_dtype=torch.float16, variant="fp16")
pipeline.enable_model_cpu_offload()
pipeline.enable_vae_slicing()
prompt = "Confident teddy bear surfer rides the wave in the tropics"
video_frames = pipeline(prompt).frames[0]
export_to_video(video_frames, "modelscopet2v.mp4", fps=10)
```
<div class="flex justify-center">
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/modelscopet2v.gif" />
</div>
## Configure model parameters
@@ -554,9 +548,3 @@ If memory is not an issue and you want to optimize for speed, try wrapping the U
+ pipeline.to("cuda")
+ pipeline.unet = torch.compile(pipeline.unet, mode="reduce-overhead", fullgraph=True)
```
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) to learn more about supported quantization backends (bitsandbytes, torchao, gguf) and selecting a quantization backend that supports your use case.

View File

@@ -121,7 +121,7 @@ image = pipe(prompt=prompt, image=init_image, mask_image=mask_image, num_inferen
### 이미지 결과물을 정제하기
[base 모델 체크포인트](https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0)에서, StableDiffusion-XL 또한 고주파 품질을 향상시키는 이미지를 생성하기 위해 낮은 노이즈 단계 이미지를 제거하는데 특화된 [refiner 체크포인트](https://huggingface.co/stabilityai/stable-diffusion-xl-refiner-1.0)를 포함하고 있습니다. 이 refiner 체크포인트는 이미지 품질을 향상시키기 위해 base 체크포인트를 실행한 후 "두 번째 단계" 파이프라인에 사용될 수 있습니다.
[base 모델 체크포인트](https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0)에서, StableDiffusion-XL 또한 고주파 품질을 향상시키는 이미지를 생성하기 위해 낮은 노이즈 단계 이미지를 제거하는데 특화된 [refiner 체크포인트](huggingface.co/stabilityai/stable-diffusion-xl-refiner-1.0)를 포함하고 있습니다. 이 refiner 체크포인트는 이미지 품질을 향상시키기 위해 base 체크포인트를 실행한 후 "두 번째 단계" 파이프라인에 사용될 수 있습니다.
refiner를 사용할 때, 쉽게 사용할 수 있습니다
- 1.) base 모델과 refiner을 사용하는데, 이는 *Denoisers의 앙상블*을 위한 첫 번째 제안된 [eDiff-I](https://research.nvidia.com/labs/dir/eDiff-I/)를 사용하거나
@@ -215,7 +215,7 @@ image = refiner(
#### 2.) 노이즈가 완전히 제거된 기본 이미지에서 이미지 출력을 정제하기
일반적인 [`StableDiffusionImg2ImgPipeline`] 방식에서, 기본 모델에서 생성된 완전히 노이즈가 제거된 이미지는 [refiner checkpoint](https://huggingface.co/stabilityai/stable-diffusion-xl-refiner-1.0)를 사용해 더 향상시킬 수 있습니다.
일반적인 [`StableDiffusionImg2ImgPipeline`] 방식에서, 기본 모델에서 생성된 완전히 노이즈가 제거된 이미지는 [refiner checkpoint](huggingface.co/stabilityai/stable-diffusion-xl-refiner-1.0)를 사용해 더 향상시킬 수 있습니다.
이를 위해, 보통의 "base" text-to-image 파이프라인을 수행 후에 image-to-image 파이프라인으로써 refiner를 실행시킬 수 있습니다. base 모델의 출력을 잠재 공간에 남겨둘 수 있습니다.

View File

@@ -1,7 +1,7 @@
# 학습을 위한 데이터셋 만들기
[Hub](https://huggingface.co/datasets?task_categories=task_categories:text-to-image&sort=downloads) 에는 모델 교육을 위한 많은 데이터셋이 있지만,
관심이 있거나 사용하고 싶은 데이터셋을 찾을 수 없는 경우 🤗 [Datasets](https://huggingface.co/docs/datasets) 라이브러리를 사용하여 데이터셋을 만들 수 있습니다.
관심이 있거나 사용하고 싶은 데이터셋을 찾을 수 없는 경우 🤗 [Datasets](hf.co/docs/datasets) 라이브러리를 사용하여 데이터셋을 만들 수 있습니다.
데이터셋 구조는 모델을 학습하려는 작업에 따라 달라집니다.
가장 기본적인 데이터셋 구조는 unconditional 이미지 생성과 같은 작업을 위한 이미지 디렉토리입니다.
또 다른 데이터셋 구조는 이미지 디렉토리와 text-to-image 생성과 같은 작업에 해당하는 텍스트 캡션이 포함된 텍스트 파일일 수 있습니다.

View File

@@ -36,7 +36,7 @@ specific language governing permissions and limitations under the License.
[cloneofsimo](https://github.com/cloneofsimo)는 인기 있는 [lora](https://github.com/cloneofsimo/lora) GitHub 리포지토리에서 Stable Diffusion을 위한 LoRA 학습을 최초로 시도했습니다. 🧨 Diffusers는 [text-to-image 생성](https://github.com/huggingface/diffusers/tree/main/examples/text_to_image#training-with-lora) 및 [DreamBooth](https://github.com/huggingface/diffusers/tree/main/examples/dreambooth#training-with-low-rank-adaptation-of-large-language-models-lora)을 지원합니다. 이 가이드는 두 가지를 모두 수행하는 방법을 보여줍니다.
모델을 저장하거나 커뮤니티와 공유하려면 Hugging Face 계정에 로그인하세요(아직 계정이 없는 경우 [생성](https://huggingface.co/join)하세요):
모델을 저장하거나 커뮤니티와 공유하려면 Hugging Face 계정에 로그인하세요(아직 계정이 없는 경우 [생성](hf.co/join)하세요):
```bash
huggingface-cli login

View File

@@ -76,7 +76,7 @@ huggingface-cli login
... output_dir = "ddpm-butterflies-128" # 로컬 및 HF Hub에 저장되는 모델명
... push_to_hub = True # 저장된 모델을 HF Hub에 업로드할지 여부
... hub_private_repo = None
... hub_private_repo = False
... overwrite_output_dir = True # 노트북을 다시 실행할 때 이전 모델에 덮어씌울지
... seed = 0

View File

@@ -67,17 +67,6 @@ write_basic_config()
When running `accelerate config`, if we specify torch compile mode to True there can be dramatic speedups.
Note also that we use PEFT library as backend for LoRA training, make sure to have `peft>=0.6.0` installed in your environment.
Lastly, we recommend logging into your HF account so that your trained LoRA is automatically uploaded to the hub:
```bash
huggingface-cli login
```
This command will prompt you for a token. Copy-paste yours from your [settings/tokens](https://huggingface.co/settings/tokens),and press Enter.
> [!NOTE]
> In the examples below we use `wandb` to document the training runs. To do the same, make sure to install `wandb`:
> `pip install wandb`
> Alternatively, you can use other tools / train without reporting by modifying the flag `--report_to="wandb"`.
### Pivotal Tuning
**Training with text encoder(s)**

View File

@@ -65,17 +65,6 @@ write_basic_config()
When running `accelerate config`, if we specify torch compile mode to True there can be dramatic speedups.
Note also that we use PEFT library as backend for LoRA training, make sure to have `peft>=0.6.0` installed in your environment.
Lastly, we recommend logging into your HF account so that your trained LoRA is automatically uploaded to the hub:
```bash
huggingface-cli login
```
This command will prompt you for a token. Copy-paste yours from your [settings/tokens](https://huggingface.co/settings/tokens),and press Enter.
> [!NOTE]
> In the examples below we use `wandb` to document the training runs. To do the same, make sure to install `wandb`:
> `pip install wandb`
> Alternatively, you can use other tools / train without reporting by modifying the flag `--report_to="wandb"`.
### Target Modules
When LoRA was first adapted from language models to diffusion models, it was applied to the cross-attention layers in the Unet that relate the image representations with the prompts that describe them.
More recently, SOTA text-to-image diffusion models replaced the Unet with a diffusion Transformer(DiT). With this change, we may also want to explore

View File

@@ -74,7 +74,7 @@ if is_wandb_available():
import wandb
# Will error if the minimal version of diffusers is not installed. Remove at your own risks.
check_min_version("0.33.0.dev0")
check_min_version("0.32.0.dev0")
logger = get_logger(__name__)

View File

@@ -73,7 +73,7 @@ from diffusers.utils.import_utils import is_xformers_available
# Will error if the minimal version of diffusers is not installed. Remove at your own risks.
check_min_version("0.33.0.dev0")
check_min_version("0.32.0.dev0")
logger = get_logger(__name__)
@@ -160,7 +160,7 @@ to trigger concept `{key}` → use `{tokens}` in your prompt \n
from diffusers import AutoPipelineForText2Image
import torch
{diffusers_imports_pivotal}
pipeline = AutoPipelineForText2Image.from_pretrained('stable-diffusion-v1-5/stable-diffusion-v1-5', torch_dtype=torch.float16).to('cuda')
pipeline = AutoPipelineForText2Image.from_pretrained('runwayml/stable-diffusion-v1-5', torch_dtype=torch.float16).to('cuda')
pipeline.load_lora_weights('{repo_id}', weight_name='pytorch_lora_weights.safetensors')
{diffusers_example_pivotal}
image = pipeline('{validation_prompt if validation_prompt else instance_prompt}').images[0]

View File

@@ -79,7 +79,7 @@ if is_wandb_available():
import wandb
# Will error if the minimal version of diffusers is not installed. Remove at your own risks.
check_min_version("0.33.0.dev0")
check_min_version("0.32.0.dev0")
logger = get_logger(__name__)

View File

@@ -61,7 +61,7 @@ if is_wandb_available():
import wandb
# Will error if the minimal version of diffusers is not installed. Remove at your own risks.
check_min_version("0.33.0.dev0")
check_min_version("0.32.0.dev0")
logger = get_logger(__name__)
@@ -872,9 +872,10 @@ def prepare_rotary_positional_embeddings(
crops_coords=grid_crops_coords,
grid_size=(grid_height, grid_width),
temporal_size=num_frames,
device=device,
)
freqs_cos = freqs_cos.to(device=device)
freqs_sin = freqs_sin.to(device=device)
return freqs_cos, freqs_sin

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